Quote Originally Posted by Taranok View Post
True or not, 3-step combos that don't branch could, and should, be reduced to 1 button if for no other reason than condensing bar space. If they want classes to have as many superfluous buttons as SAM or BLM have, nevermind AST or PLD, they need to condense redundant buttons down, and the best place is just to make 3-step combos 1 button. For most classes it wouldn't even make it harder or easier to play, it's just about not having useless buttons.
Hard Disagree here. Specially when it comes to a Job " I play " that you don't.

First buttons to save up for SAM would be...
  • Fusing Shoha I and Shoha II with fall off damage
  • Fusing Guren and Senei with fall off damage
  • Ikishoten turning into Ogi Namikiri
This saves 3 buttons before we ever consider Combo Button compression ( And what should have taken prio over Kaiten removal ) as this changes nothing about the difficulty/execution of our rotation. Leave everything else alone until they present me something better to replace whatever anyone is suggesting to remove.

This... idiotic concept... of suggesting to remove something to make room for something better in the foreseeable future? is imbecilic. My Kaiten got deleted April 12th, 2022 patch 6.1... for over a year replaced with " Nothing better ". Am I to expect any better when my Combo buttons get reduced to a singular button? Wait another year or two cause we made room for something new? that's rich.

The way I define " Button Bloat ", is when I require macro's or special equipment to play a class or job. Even before Kaiten removal? I had zero issues with SAM execution. Although SAM's non-existing Button Bloat issue, is another topic.