Hi. I played SAM a few times and even got to Plat before!

Each job has 6 unique buttons. PvP is meant to be simple and it's with these tools that every job has reasonable counters to SAM LB. It's only hard to counter in a vacuum if you're trying to cover a mistaken proc against chiten. Mistakes, fairly, should get punished. But if you throw a cast against a SAM from range as a SMN and immediately throw on an Aegis, that's one way to bait out a 2 minute LB for effect. You all should know this, even if not all counters are as obvious as PLD/DRK/SGE LBs. Some of you even touch on the fact that shield actions left on CD are a waste (unless you're planning to counter because you see their LB gauge is up!)

No one should get to expect a free escape from a Zanny when they have half health just because they still have a defensive available. Seto seems to be the only one to understand that MCH turret is AMAZING against SAMs for example. It doesn't give Kazushi to the MCH when it ticks AND it increases the target's damage taken, which is a great COUNTER against chiten's mitigation. Unless you're only playing Casual matches with people who are still learning how to play, a SAM with the MCH turret debuff should get bursted to death asap by the team even through chiten.(25% mit isn't that much even before turret debuff)

Not one job is helpless against its LB and it sure isn't free for taking 2 minutes to charge. It's a fun job with a lot of nuance in how well it plays at each level. I'll tell you this much as well. If someone hit a SAM with chiten up and die afterward to Zan, they made 2 mistakes. One is that they hit the wrong target with their mitigation up, and the second is that they weren't ready for it. The chump messed up and earned that death twice over.

Feels bad because played bad. Tell them to get over it and do better.