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  1. #61
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,292
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Semirhage View Post
    Why? Not only is Dancer the most mobile job in the game with three En Avants but it has zero problems moving for mechanics, brings a beefy party-wide damage buff, a free AOE heal, a free typeless damage reduction, crit and direct hit buffs for its dance partner, always-on flat damage buffs for their dance partner, the ability to regen and shield during downtime....

    I'd be down for RDM doing the pathetic amount of damage it puts out now if it had WAY more actual utility than it does, especially considering the extra mobility concern DNC doesn't have.
    And it's funny that Dancer doesn't even need En Avant. Given that you are always moving, it turns out to be just a situational 'what if I mess up' action. Not that I don't enjoy it - I really like how it feels to move with - but they gave that kind of movement action to the job that needs it the least (even when DNC had to jump into near-melee range in ShB for Flourish), lol.
    (1)

  2. #62
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,028
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    En avant used to have some value for the melee burst back in ShB. Not saying that your reasoning is wrong actually, I do agree with it. But it has lost the very little value it used to have.
    (2)

  3. #63
    Player
    Alex1337's Avatar
    Join Date
    Apr 2022
    Posts
    52
    Character
    Superlinda Cuzynot
    World
    Lich
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Picker View Post
    I agree casters have been ignored this xpac, but blm needed this buff to sit comfortably ahead of the melee. It was preposterous that you’d play really well as a blm and do the same damage as ninja or dragoon. Rdm should do as much dps as the melee. The encounter design is hostile to casters and hand-holdy for the melee.
    Assuming there is no DNC in the group; if you ever did less DPS than a NIN or DRG as BLM, i don't think the problem is potencies somehow. The buff just means BLMs that know how to play now shoot way ahead of everything else, the buff SHOULD have gone to RDM, they just objectively need a buff, BLM was absolutely fine.

    Just, transpose idk.
    (2)

  4. #64
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Semirhage View Post
    I'd be down for RDM doing the pathetic amount of damage it puts out now if it had WAY more actual utility than it does, especially considering the extra mobility concern DNC doesn't have.
    Exactly. Give RDM "actual utility" instead of more damage. You don't play RDM to be known for damage. You play RDM to be a party buffer. That's its job identity since FF1.
    (2)

  5. #65
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    Quote Originally Posted by Raikai View Post
    And it's funny that Dancer doesn't even need En Avant
    NO IT NEEDS THAT!!!! How else am i going to move fast in cities???
    (0)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  6. #66
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,028
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mithron View Post
    Exactly. Give RDM "actual utility" instead of more damage. You don't play RDM to be known for damage. You play RDM to be a party buffer. That's its job identity since FF1.
    What kind of utility? Mitigation/healing, or damage utility?
    (1)

  7. #67
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    What would you guys think about RDM getting Ver-Esuna?
    (0)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  8. #68
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    797
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    the resurrection is way too taxed for both the red mage and the summoner, vercure should not be considered an efficient utility, the red mage also needs to have help in his mobility they could modify the spell effect:
    acceleration leaving 2 stacks but each stack effect are 2 stack of instant cast,and increases the spell cooldown from 55s to 60s in return,
    it would allow the red mage to have a very little more mobility.
    (2)

  9. #69
    Player
    Flana's Avatar
    Join Date
    Jan 2016
    Location
    Limsa Lominsa
    Posts
    195
    Character
    Kana Kharanku
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by BRVV View Post
    What would you guys think about RDM getting Ver-Esuna?
    Neat for solo content like deep dungeons and thematic reasons but virtually worthless in the vast majority of cases because healers already lose less from using Esuna than RDM would. You could skirt around that by making the RDM variant is an ogcd cooldown instead, but that still doesn't stop it from being extremely niche. I'm not opposed to RDM getting more niche utility but SE needs to scrap the utility tax than RDM has been saddled with because it first.
    (6)

  10. #70
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mithron View Post
    Exactly. Give RDM "actual utility" instead of more damage. You don't play RDM to be known for damage. You play RDM to be a party buffer. That's its job identity since FF1.
    Hasteaga while reworking combat so that Haste is a strict DPS buff on every job.
    (0)

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