I will say as a healer, some of the new content is certainly too easy. Like what is that first boss in Troia? Zzzzzzz. Sometimes random pugs comment how boring and dumb that boss is. I don't think I've seen a single wipe in that dungeon.

I have seen a couple wipes early on in the last dungeon (forget the name). Just because some people are slow to pick up on doom cleansing or handling water bubbles. But after the first few days I hadn't since.

I personally love when things become "hot messes" as it gives me some challenge. I cheer to myself when people die to all kinds of one-shot mechanics for the brief adrenaline of pausing in my glare-spam to get to revive. Once in a while I still get runs in World of Darkness where people have no idea how to do Cerberus or the first Eye boss, and those can be fun due to constant deaths and actually having to find time and mana to revive everyone and keep those still alive up.

This morning's new dungeon was fun as I haven't had a group wipe more than once in years. Again I'm sure in a few days that won't happen again, but it makes things more memorable.

I just wish more challenge came from the content itself though, and that it didn't just go away once people learn the memorization patterns.