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  1. #41
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,040
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TaleraRistain View Post
    A lot of the mechs were familiar but I also do 8 and 24 man raids. I think some things we just don't see as much in MSQ so it could be spicy for someone who only does story.
    Which brings us to an age old issue, the MSQ gameplay is so utterly non-threatening that people are overwhelmed by the most basic normal mode mechanics.
    (8)

  2. #42
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Idk everything has felt just right so far. I think they hit a nice sweet spot
    (6)

  3. #43
    Player
    EliaStormblade's Avatar
    Join Date
    Apr 2022
    Posts
    281
    Character
    Elia Stormblade
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by IkaraGreydancer View Post
    Idk everything has felt just right so far. I think they hit a nice sweet spot
    Gonna agree there. The normal trial and normal raid seemed pretty good for what they are.
    (5)

  4. #44
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ranaku View Post
    When i think back to stormblood and bosses like the mistdragon or the ivalice raids which had some challenging bosses (especially for uncoordinated alliances lol) i really can't help to feel like the content nowadays is just is just...way too easy.
    I'm a bit confused, what's "too easy" about it? They fights seem to have a lot going on, failing to respect the mechanics too much will KO you, the party can wipe if people are too careless but if people pay attention they can get through things. My first runs of stuff like Mist Dragon didn't go badly as I recall. And while nothing will every be Orbonne Monastery again, the 24 mans so far have felt similar in difficulty to Ridorana Lighthouse or Goug.

    I'm not sure "should cause wipes in normal 4 man content" is a good metric for "cakewalk" vs "appropriate difficulty". Good content SHOULD be clearable without wipes if people are paying attention to mechanics and/or you have good Healers. The parties I did the Trial with the first time we had a wipe (same for P9N and P10N), my other runs of the Trial didn't have wipes just because some of the players had already done it and had seen the trickier mechanics, likewise my second run of P9 and my runs of P11 and P12 had some people who had already done it today.

    There were wipes in a lot of other people's runs, too.

    Maybe you just ended up in parties that had already done the runs or something, I dunno. Either way, the difficulty felt about right to me for NORMAL content.

    I haven't done the Extreme yet (and obviously the Savage isn't out yet), but the new content felt "about right" not "cakewalk", per my metrics.

    Is your judgement that content is only good if people are wiping to it over and over again?

    EDIT:

    Quote Originally Posted by Ranaku View Post
    Oh yeah i see also many deaths but not many wipes. If we take Cidolfus Orlandeau from the ivalice raids for example, before they nerfed him, if one party of the raid didn't do their job the whole raid would wipe. Or back then the first boss in dun scaith was a huge dps check, it was a timed fight that had a guaranteed wipe if people didn't deal enough damage or too many players died. Today what kills most people is the insane amount of foliage and grass when fighting Nophica.
    Again Cid was - bar non - the SINGLE HARDEST FIGHT EVER IN A 24 MAN IN THE GAME'S HISTORY. I'm not going to say Savage, but that fight was on par with an Extreme fight and 24 man meaning the "more people to mess up" problem. I don't think it's right to compare anything to that.

    Also: I don't recall EVER having a wipe to Dun Scaith's first boss due to a "dps check". It has an Enrage? I remember it occasionally wiping due to people being blown off the side (one time as it died it did that and ONE person in the raid popped Arm's Length. Literally everyone else died and that one person finished the 0.1% it had left to prevent a wipe. We did the "1-0, we win" meme), but never heard of it being hard due to a dps check. Even running it in at level gear in HW, I don't recall ever wiping to a dps check on that fight...

    Quote Originally Posted by IkaraGreydancer View Post
    Idk everything has felt just right so far. I think they hit a nice sweet spot
    Also agree with this. It felt just about right to me as well.
    (4)
    Last edited by Renathras; 05-24-2023 at 02:11 PM. Reason: Marked with EDIT

  5. #45
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,540
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Absurdity View Post
    Which brings us to an age old issue, the MSQ gameplay is so utterly non-threatening that people are overwhelmed by the most basic normal mode mechanics.
    It's MSQ. They throw in a spicy thing or two here and there but it's story content. It's at a good level to keep that story content accessible.

    For something a bit more, we can look toward the 8 man and 24 man content. Those can and do get away with more spice but those tackling that content understand that.
    (1)

  6. #46
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Renathras View Post
    snip
    First of all yes the first boss has indeed an "enrage", he covers the floor with these squares that if you stand in them when he casts the respective attack it will automatically kill you. If the fight goes on for too long, was fairly common back then in HW, all tiles of the arena will be covered by it and that is a guaranteed wipe!

    I ofc can't speak for everyone and only for myself and a couple friends what i perceive myself as way too easy. Nidhogg for example back then wasn't really forgiving at all, not like the latest trial where 3/4 of the players can die and you can still clear no problem by just brute forcing your way through it with rezz after rezz.

    My biggest problem is that it seems that SE doesn't know what midcore content is. You can ask most healers and they will tell you that they fall asleep almost when healing in dungeons etc. cause ofc there is not really much to heal and their job rotation is non existent. Would be kinda nice if SE would give us something that isn't savage but also not completely braindead afk dungeon runs, trials and normal raids. (And ofc alliance raids) It can't be that hard to give us slightly more engaging content that isn't a huge time commitment but as i said SE seems to only know the extreme of both sides.

    Just feeling like it is a huge loss for SE not tapping into that market and playerbase. It makes a decent chunk of the playerbase just suffer and resent certain roles like healing cause it isn't engaging at all anymore. Even in raids healers usually don't have to heal beyond raidwides and the usual tankbuster, besides that it is again just glare spam.
    (3)

  7. #47
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by IkaraGreydancer View Post
    Idk everything has felt just right so far. I think they hit a nice sweet spot
    Happy to hear that you like them! Every opinion is valid. Me personally i would've wished for maybe more addphases or some quick time events and maybe a tank lb like we had to use with the WoL. But i feel like it isn't the last trial of the expansion so i delay my despair over that a bit.
    (0)

  8. #48
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,332
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Zeastria View Post
    Just because YOU find it easy, dosnt mean others will...
    The others could get better at the game, nobodys asking for dungeons to be extreme difficulty, but they could at least hit harder than random mobs out in the world
    (5)

  9. #49
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Zeastria View Post
    Just because YOU find it easy, dosnt mean others will...
    What a stupid take lmao, why not make the mobs in dungeons hit for 1 damage then ? You know, just in case it's too difficult for someone
    (7)

  10. #50
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,284
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Quote Originally Posted by Noox-115 View Post
    FFxiv is getting easier and easier, ARR dungeons hit harder then the newest dungeons
    With Trust implementation, they've actually made the older stuff hit for less than it used to. It still feels tougher than the 90 stuff though, just because you don't have as many mitigation skills or healing abilities at that level, but I swear to god this stuff used to hit harder before they added solo options and remapped the places. Expert/90 is in a sorry state though, I agree. You straight up don't even need a healer for it. In fact, you're better off without one. Like, wtf lol
    (2)
    Last edited by Avoidy; 05-24-2023 at 05:15 PM.
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

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