Quote Originally Posted by Zolvolt View Post
Ast needs a dps buff, it brings less damage than all of the other healers for 3 times the effort.
AST does more damage than WHM in a decent 8 man party because of all the buffing it does. The balance point for this is that it does less personal DPS. If AST did the same personal DPS as WHM, no one would ever bring a WHM to anything since AST would always be the better choice - in a bad party, you're no worse than a WHM, and in a good party, your own damage is equal to a WHM's and you buff the party, increasing their damage as well, making you the best healer without exception.

SCH also does "3 times the effort" and has this same issue, it just does more personal DPS than AST because it's party buff (Chain Stratagem) doesn't boost the total party's overall DPS as much as AST's buffs do.

The balance is that Healers all are supposed to do approximately the same damage in an 8 man party. No one can do significantly more damage or you have the community treating them as nonviable. We see this with Tanks whenever one is doing 100 or so DPS less than the others, suddenly it's "literally unplayable". The reality is, balance is never perfect, but that's what the Devs are aiming for.

Hence why I said AST could use a buff to its damage for solo instances/etc., since that's where the problem is.

In 8 man parties, AST's overall damage contribution is fine since the buffs get their full effect when acting on 7 other people instead of just the AST.