I have been curious SINCE the announcement that it was going to change in the first place...Why make a dev post saying you will let us know in the future... that's mean ; ;. Could have just waited til the info was ready to say something.
Gonna be so many things to do in ARR gonna love it.
I coulda swore it was mentioned at some point that Behests were going to be in a FATE format.
Well this just left me intrigued.
Well AoU Besieged was fun and not monotonous and lame for a bit, and the same can be said for WOTG campaign. I kinda hoping it something that the devs/admins can change on the fly and not just which enemies appear but objectives as well.
Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>
I think the devs are trying to troll us.
This is the 2nd community rep necro today..
Tbh, I'm just hoping they are a little more dynamic than in 1.0 and that there's more of a boss fight at the end. Slightly harder mobs that still go down in just a few hits, really didn't cut it.
I dunno, at 75 Besieged at Al Zahbi could get pretty frickin hard, especially when one of the HNMs spawned. Honestly I thought Hamlet was a pretty good test bed of what a FATE could be: waves of monsters followed up by a relatively strong boss.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.