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Thread: Behest

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  1. #1
    Player
    Colino's Avatar
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    Colino Nyea
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    We were definitely aware it was going to drastically change since they achievements were being removed.

    Definitely curious to see what it's been turned into.
    (1)

  2. #2
    Player
    Molly_Millions's Avatar
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    Quote Originally Posted by Colino View Post
    Definitely curious to see what it's been turned into.
    Something fun, and less monotonous and lame, hopefully. lol
    (2)

  3. #3
    Player
    Colino's Avatar
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    Colino Nyea
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    Quote Originally Posted by Molly_Millions View Post
    Something fun, and less monotonous and lame, hopefully. lol
    Yeah, that won't be too hard to do now will it.
    (0)

  4. #4
    Player
    Sakasa's Avatar
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    Sakasa Kuro
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    Quote Originally Posted by Molly_Millions View Post
    Something fun, and less monotonous and lame, hopefully. lol
    Well AoU Besieged was fun and not monotonous and lame for a bit, and the same can be said for WOTG campaign. I kinda hoping it something that the devs/admins can change on the fly and not just which enemies appear but objectives as well.
    (0)
    Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>

  5. #5
    Player
    Molly_Millions's Avatar
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    Quote Originally Posted by Sakasa View Post
    Well AoU Besieged was fun and not monotonous and lame for a bit, and the same can be said for WOTG campaign. I kinda hoping it something that the devs/admins can change on the fly and not just which enemies appear but objectives as well.
    Tbh, I'm just hoping they are a little more dynamic than in 1.0 and that there's more of a boss fight at the end. Slightly harder mobs that still go down in just a few hits, really didn't cut it.
    (0)

  6. #6
    Player
    Orophin's Avatar
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    Orophin Calmcacil
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    Quote Originally Posted by Molly_Millions View Post
    Tbh, I'm just hoping they are a little more dynamic than in 1.0 and that there's more of a boss fight at the end. Slightly harder mobs that still go down in just a few hits, really didn't cut it.
    I dunno, at 75 Besieged at Al Zahbi could get pretty frickin hard, especially when one of the HNMs spawned. Honestly I thought Hamlet was a pretty good test bed of what a FATE could be: waves of monsters followed up by a relatively strong boss.
    (0)

  7. #7
    Player
    Molly_Millions's Avatar
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    Quote Originally Posted by Orophin View Post
    I dunno, at 75 Besieged at Al Zahbi could get pretty frickin hard, especially when one of the HNMs spawned. Honestly I thought Hamlet was a pretty good test bed of what a FATE could be: waves of monsters followed up by a relatively strong boss.
    I was talking about behest, hence my reference to 1.0. I have no experience with that fight in XI.
    (0)

  8. #8
    Player
    Firon's Avatar
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    Firon Veleth
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    Quote Originally Posted by Orophin View Post
    I dunno, at 75 Besieged at Al Zahbi could get pretty frickin hard, especially when one of the HNMs spawned. Honestly I thought Hamlet was a pretty good test bed of what a FATE could be: waves of monsters followed up by a relatively strong boss.
    Please nothing like Hamlet ever again worst content I ever played in a MMO. They should have made something else with their time honestly...
    (1)

  9. #9
    Player
    Orophin's Avatar
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    Orophin Calmcacil
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    Quote Originally Posted by Firon View Post
    Please nothing like Hamlet ever again worst content I ever played in a MMO. They should have made something else with their time honestly...
    Well I meant more the action part of it. Not the provisioning or the conditions around being able to get a seal to drop. Course if you didn't like the fighting part of it, I guess it's just not everyone's cup of tea.
    (0)