Sic
Changes Carbuncle's behavior to offensive mode. It will cast Poison Nails to the target. Sic can be used to a specific target to focus. If an ally is selected, it will attack the ally's target instead. If the target dies, an enemy is not selected, or an ally is not targeting an enemy upon pressing the ability, Carbuncle will choose the nearest enemy to it.
Poison Nails Potency: 20
Additional Effect: Increases Carbuncle Gauge by 5 every 3 seconds.
Poison Nails Cooldown: 2.5 seconds.
Sic Cooldown: 1 second
Guard
Changes Carbuncle's behavior to defensive mode. It will cast Healing Ruby to allies with the least HP, by default. Casting the ability on a specific party member will focus Healing Ruby on them until given a different target or Guard is pressed a second time.
Cure Potency: 180
Additional Effect: Increases Carbuncle Gauge by 5 every 3 seconds
Healing Ruby Cooldown of 2.5 seconds.
Guard Cooldown: 1 second
Steady
Changes Carbuncle's behavior to passive mode. Carbuncle's default state upon summoning.Carbuncle will automatically go to Steady when there are no allies to heal or enemies to attack.
Additional Effect: Increases Carbuncle Gauge by 10 every 3 seconds.
Steady Cooldown: 1 second
Carbuncle Gauge
First proposal. No fairies
Defensive behavior gauge color
Offensive behavior gauge color
Second proposal: Fairies are shown and the gauge color changes depending whether Carbuncle is in offensive or defensive behavior. Passive behavior just greys it out entirely.
The Aetherflow stacks will be baked into the gague. I am still thinking if it that be the case or let's reuse the current SMN gauge idea where the gems are representing the fairies available for summoning. Depending on Carbuncle's current behavior, the following commands will become available.
When Carbuncle is on Sic:
Meteorite
Deals unaspected damage with a potency of 180 to an enemy. Shares charges and recast with Healing Ruby II.
Cooldown: 30 seconds
Maximum Charges: 2
Holy Mist
Applies a debuff to the targeted enemy which lowers the damage of its next attack by 5%. Shares recast with Glittering Ruby.
Cooldown: 60 seconds
When Carbuncle is on Guard:
Healing Ruby II
Restores the HP of all allies in a 15y radius around Carbuncle. Shares charges and recast with Meteorite.
Cure Potency: 300
Cooldown: 30 seconds.
Maximum Charges: 2
Glittering Ruby
Applies regen in a 15y radius. Shares recast with Holy Mist
Cure Potency: 80
Duration: 21 seconds.
Cooldown: 60 seconds.
* There are no actions for Carbuncle in Passive mode.
Rouse
Gains a stack of Rouse Ready that can be used to empower the next Healing Ruby II or Meteorite.
Empowered Healing Ruby II: Restores the HP of an ally with a potency of 450
Empowered Meteorite: Deals unaspected damage of 300 on a target and deals 50% on enemies around it.
Cooldown: 1 second
Carbuncle Gauge Cost: 50
Fey Summoning (Fairies will not replace Carbuncle and will just appear for ability animation purpose and will leave the battlefield immediately)
Summon Eos
Calls upon Eos to cast Fey Illumination that will decrease the magic damage taken by all allies by 5% and increasing healing actions done by 10% in a designated area.
Duration: 20 seconds
Cooldown: 120 seconds
Summon Selene
Calls upon Selene that will give 3 stacks of Aetherflow to the SCH and increases the healing spells done by 20%.Does not stack with Fey Illumination.
Duration: 30 seconds
Cooldown: 180 seconds
Summon Seraph
Calls upon Seraph to cast Consolation on a designated area.
Cure Potency: 250
Shield Potency: 250
Cooldown: 45 seconds
Maximum Charges: 2
Notes:
- Physick is changed to be SCH spell only.
- Pet mobility will be increased to feel more responsive, preferably the same speed as mounts. Current pet mobility is slow and cannot keep up with the constant movement.
- Faerie Gauge replaced by Carbuncle Gauge
- does not gain gauge outside of battle
- Embrace is removed
- Whispering Dawn is removed
- Fey Union is removed
- Fey Blessing is removed
- Aetherpact is removed
- Angel's Whisper is removed
- Seraphic Veil is removed
- Seraphic Illumination is removed
- Energy Drain is removed,
- Dissipation is removed
- Casting Aetherflow with remaining stacks will refund MP at 200 MP per unused stack.
- removed abilities that gave Faerie gauge.
- most SCH abilities/spells are left untouched.