Quote Originally Posted by OliviaLugria View Post
Did I hit upon a buzz word? Would it have been better to say "rng based combo system?" Besides your 3 standard gcds acting similar to standard/technical step, the job would play nothing like dancer.


A side note... astro has been changed every expansion... I hope you're not to attached to what it is now.
And I would like to continue to play AST and not have it turn into something I don't like.

AST may have been changed every expansion but its core has not. Which is what your iteration would be doing.

Also:

Even if the proc style isn't your taste, I did make 4 unique healers. Change the names and flavor of any of them and judge them as a whole.
This to me speaks as you don't care that I don't like the changes to AST you made "go play the other 3 then". Unintentionally or not.

If you want a more indepth criticism:

I don't care for the GCD procs. Period. I don't want them here and there's no point in introducing them because "AST is the RNG healer". It isn't just the RNG healer and where it is RNG is in the cards where I'd like that to stay. I don't care for Double Play in PvP but at least there it has more of a purpose than to just speed up the recast timer of my cards - it has effects I want to proc. This one does not and thus doesn't appeal to me in the slightest.

Macrocosmos is fine as is as a healing tool that also does damage. It doesn't need to be changed, it needs more situations where it can shine and be used.

A. Helios is fine as is. It doesn't need to be turned into Helios 2 and become a current Cure 3.

In fact a lot of the changes you made make this new AST into a current WHM. If I wanted to play WHM it is right there. Which is the problem I have with your entire concept. It takes away everything I LIKE about AST and turns it into something I dislike about AST. Something SE has already done and a direction I don't want to go in.