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  1. #371
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Bole View Post
    True, but it’s at least consistent with high levels: rely on your fairy to heal a fair bit, and spend most of your time DPSing. It’s almost absurd on sage though, put on Kardia, there’s no DoT, just press Dosis and slide cast through the entire dungeon.
    Well.. it's a design problem to be honest. If only Eukrasia only affect SGE spells at specific levels, rather than all upon unlock, then we can have low level Eukrasian Dosis.
    (0)

  2. #372
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by Bole View Post
    The problem here is that stone vigil makes you spam Adlo (which costs 1k MP), while MP regen and healing resources are tied to aetherflow, which unlocks right after stone vigil. At higher levels you barely use heals that cost MP.

    While I would like all healing to be reworked, if it’s supposed to be this way, then I think at lower levels healers shouldn’t have to rely on heals that are harder to use (cast times, MP costs). It would be a good idea to introduce important job mechanics early on (like aetherflow or lilies with maybe just 1-2 stack per minute at low levels).
    Sadly, this is how Scholar actually used to work; you unlocked Aetherflow at Level 6 along with Energy Drain, and you had a trait called Aetherdam that would add more stacks to your Aetherflow as you leveled, capping out at 3 stacks at level 40. It's just another issue with the ShB SCH gutting, it completely removed SCH's ability to manage its MP where it was previously able to for some reason, leading SCH to just awkwardly unlock 3 buttons at level 45 because they decided it didn't make any sense for SCH to have Aetherflow before it had any Aetherflow heals when they removed Energy Drain at ShB launch.

    It is mildly amusing to me that for a lot of SCH problems the solution seems to be "make it work the way it used to" rather than coming up with new solutions lol
    (1)

  3. #373
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nizzi View Post
    Sadly, this is how Scholar actually used to work; you unlocked Aetherflow at Level 6 along with Energy Drain, and you had a trait called Aetherdam that would add more stacks to your Aetherflow as you leveled, capping out at 3 stacks at level 40. It's just another issue with the ShB SCH gutting, it completely removed SCH's ability to manage its MP where it was previously able to for some reason, leading SCH to just awkwardly unlock 3 buttons at level 45 because they decided it didn't make any sense for SCH to have Aetherflow before it had any Aetherflow heals when they removed Energy Drain at ShB launch.

    It is mildly amusing to me that for a lot of SCH problems the solution seems to be "make it work the way it used to" rather than coming up with new solutions lol
    If my memory serves me right, SCHs used to have access to Rouse at around Stone Vigil level range so it is not that hard to heal as SCH.

    Edit.. Pretty close... oh well.. at least we only had to wait 1 level to get Rouse back then.


    This was at a point where Rousing your pet does comparative or better healing than Physick and you can place it on a macro so that you apply Addlo and Embrace on the same target.
    (2)
    Last edited by rawker; 02-27-2024 at 04:16 AM.

  4. #374
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    487
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    My memory is hazy for stormblood, but eos handled everything till sunken temple at least
    (1)

  5. #375
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by rawker View Post
    If my memory serves me right, SCHs used to have access to Rouse at around Stone Vigil level range so it is not that hard to heal as SCH.

    Edit.. Pretty close... oh well.. at least we only had to wait 1 level to get Rouse back then.


    This was at a point where Rousing your pet does comparative or better healing than Physick and you can place it on a macro so that you apply Addlo and Embrace on the same target.
    What a strange change to Rouse by the way. I don't remember that at all, but why was immunity to Paralysis and Disease on your pet something that warranted a change?
    (1)

  6. #376
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,467
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Bole View Post
    This seems like the best place to bring this up. I think the low level experience really needs to be fixed. I think low level dungeons should be easier than higher level dungeons but the difficulty currently is reversed. I believe fixing this would encourage more new players to feel comfortable playing healers.

    ----

    While I would like all healing to be reworked, if it’s supposed to be this way, then I think at lower levels healers shouldn’t have to rely on heals that are harder to use (cast times, MP costs). It would be a good idea to introduce important job mechanics early on (like aetherflow or lilies with maybe just 1-2 stack per minute at low levels).
    What I've said for a while about early-game levelling and 'when you get skills' applies once again: squish the 'class' skill section that covers 1-50 atm, down to 1-30. Make MNK get it's alternative Opo move, Dragon Kick, at 30 instead of 50 so it feels complete earlier. Give NIN it's AOE earlier. Give DRG it's two 123 combos by the time it becomes DRG, rather than a 123 and a weird 12 that just cuts off because Chaos Thrust isn't till 50. And on the healers, Medica2 is considered a Class skill at 50, so that'd get squished down to 30 at the latest. AST gets their version at like level 42 IIRC?

    As for SCH, they used to get Aetherflow at level 6. Now they get it even weirder, because ACN gets Energy Drain at 10 (along with it's spender, Fester), then upgrading to SCH causes you to FORGET Energy Drain, until 45 where you 'remember' it, but it's now a spender instead of the builder? Absolute mess

    Quote Originally Posted by ty_taurus View Post
    What a strange change to Rouse by the way. I don't remember that at all, but why was immunity to Paralysis and Disease on your pet something that warranted a change?
    I don't recall if I ever even saw the pet get paralysis at any time, regardless of being roused/not. Must be some exceptionally niche situation that caused it, or maybe it was to bandaid-fix a bug?
    (0)

  7. #377
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,106
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Wasn't there a time when pets still had HP value and are targetable entity by enemies? Maybe it was a leftover relic from those era?
    (1)

  8. #378
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,959
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    It was an option but it was never useful to apply status conditions to pets

    Pets have never done anything (even when they were targetable entities) that could be stopped by applying status effects (except maybe stopping eos from casting embrace if you silenced her)
    (0)

  9. #379
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    The original CC immunity likely existed to ensure you got the full value from Rouse. Since it was a duration buff, it would really suck if you Roused your pet, and then they got stunned, thus loosing uptime of that buff. So by granting them all status immunity, it prevented that possibility. I think it probably has to be some time of bug hotfix or something as Roe said, or some very obscure exploit that no one knew about. I cannot see a reason otherwise where it would be worth the effort to remove immunity to those two specific debuffs but not any others.
    (0)

  10. #380
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    If Rouse was such as thing once again, there is no need to have Seraph.
    (0)

  11. 02-27-2024 07:12 PM

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