Oh no they nerfed them Platebearer and Protect L, now RPR can't spawn Skoll NM aloneProtect L The effect has been changed from "Increases the physical defense of target by 1,000" to "Reduces physical damage taken by 22%."
Shell L The effect has been changed from "Increases the magic defense of target by 1,000" to "Reduces magic damage taken by 22%."
Wisdom of the Platebearer The effect has been changed from "Increases defense by 150% and maximum HP by 50%" to "Reduces damage taken by 80% while increases maximum HP by 50%."
Wisdom of the Guardian The effect has been changed from "Increases defense by 50% and maximum HP by 10%" to "Reduces damage taken by 45% while increasing maximum HP by 10%."
Wisdom of the Elder The effect has been changed from "Increases magic damage dealt by 35% and magic defense by 1,000, while decreasing spell MP cost" to "Increases magic damage dealt by 35% while reducing magic damage taken by 22% and decreasing spell MP cost."
Wisdom of the Indomitable The effect has been changed from "Increases defense by 2,000" to "Reduces damage taken by 64%."
But praise SE for removing genderlock for Valentione Emissary![]()
Who the fuck cares for housing or hairs? Oh yes, I forgot I was playing The Sims 4
The defense thing from protect was an unintended side effect of the stat crunch that happened.
Biggest impact from this will be that Moistbox Farm Parties won't be able to do Wyverns anymore, and have to go back to Peiste/Gargoyles - which admittedly, is much less efficient. Sad times indeed.
What do they mean by rgb values in the character creation? Or the whole update about character creation?
If not for this thread, and Iscah being on point, id likely bump my thread of Misc Changes and Focus on the Small System Changes.
Interesting how they are basically highlighting which races are part of which expac now.
(though TBH, its only Shb/EW atm)
Interesting that the character sliders will show your previous position.., a MUST HAVE. Never forget what exact value you loved/liked before.(this enough, might make me wish i would bump my old thread, to see if i can get people jumping at the idea of Slider Changes in the future..,
RGB Values.., (to eye color) SE what are you doing.., (would make it possible to save the exact value of my eyes)
Bunch of Help Messages(thats neat)
Transfering hotbars seems nice, but for those that have played awhile, or are changing/making multiple sets, and etc. Probably Convenient for alts and etc.(but no real, acc wide hud, etc saving or exact action copy between characters)
(a new notice/message letting you know your Portait is still Fd up..,)
Interesting that the Font of Partymembers will change to their role type if on.(as well as that no other icons will show up over class icon on character name, asides AFK. if it is active)
Hud alignment options, helps for those that want that.(Party List align to edges)
(Increased Target to attack options. 6/7/8)
(Different Sound Effect will play after Ready check is complete depending on the amount marked Ready. useful to not have to visually check)
(and awhole lot of things that i cannot bother, since you all can read. and i personally find things more interesting)
"Angry People" Gonna..,
Last edited by Luluna; 05-19-2023 at 08:40 PM.
Basically, some things in the CC, will have Exact Values shown. Which i guess the Eyecolor RGB will have that.
along with the Sliders having the previous spot marked, so you can go back if you wanted.
"Angry People" Gonna..,
Actually a healthy amount of QoL and UI improvements here… I treat Endwalker as the big foundation/systematic expansion fixer. We have had issues with replay ability etc but I think this expansion has been way ahead of others with tidying up, improving old systems at a foundational level.
As in…I can pick a colour and make it more or less saturated, lighter or darker kind of thing?????
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