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  1. #1
    Player
    Onizuka's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa, of course!
    Posts
    323
    Character
    Cloudio Onizuka
    World
    Aegis
    Main Class
    Fisher Lv 100

    Request: Devs, can we have an alternative way to get the Disciple of the Land hats?

    Hello.

    I direct this Topic I've been wanting to open for quite some time to the dev team. The matter is similar to others already discussed (therefore, as usual, the point can be misinterpreted), but never on this subject (that is, Disciple of the Land Class-specific armor).
    Thanks if the community reps could forward it.


    The first ever released Class-specific armors for Disciples of the Land, as we all know, are a completely random reward from Hamlet Defense.

    I did almost 100 Hamlets and never saw one drop.

    Then, I realized that all the parties for Hamlet Defense were only aiming for seals and weren't really enjoying the content.
    As part of my philosophy is: “In Eorzea we should always do only what we like doing.”, eventually I got bored of the adventurers' boredom.
    Holy Nald, all the times that I asked: “Am I the only one who likes Hamlet Defense?”, only 1 adventurer answered me positively!

    And I could understand them, doing the same content over and over with the same Class/Job setups again and again.

    Therefore, I decided to stop doing Hamlet Defense, as I couldn't stand anymore all the boredom in the air, and went back to the origins, with the good relax of questing, crafting and gathering.
    The purpose of a virtual world like Eorzea should be of joy and amusement, and never become stressfull. Of course, I cannot force other adventurers to stop doing something they don't like doing, stressing themselves, but to me it's just wrong.

    And unfortunately, who (badly) designed the content decided to put those Disciple of the Land hats I really want – and let me specify, I only want them because I'm a True Disciple of the Land and for look purposes – as utterly random reward of said content. It must be something like 1% drop rate.

    And I would like to ask the dev team: Why?

    Let me quote my point from another post of mine.

    After all this time they finally release some Class-specific equipments for us gatherers, to be considered like AF, and what do they do? They place them as a Randow Reward with a ridicolously low chance to obtain them, only based on luck.

    Why, as a gatherer, I cannot truly earn those hats?
    • Let me swing my pickaxe in Coerthas 10.000 times, if needed.

    • Let me reach some extremely dangerous places, like speaking with the NPCs in Lasthold (I tie Exploration a lot with my Disciples of the Land Classes).

    • Let me gather 99 HQ Logs, Minerals or Fishes of the hardest type.

    • And maybe create a proper quest, like with the Disciples of War and Magic ones for AF, with a story behind.

    Just some ideas that would provide at least a bit of challenge and commitment, rather than just spamming the same content over and over only praying for Lady Luck.
    A hardcore would obtain them, say, in 2 weeks and a casual like me in 3 months, but eventually the efforts will be rewarded.


    What the devs should know is that not everyone has the gathering Classes leveled only for monetary purpose. There're certain adventurers who actually liked leveling them up and still enjoy playing them.
    Why can't we have e concrete system to truly earn the finally released Class-specific equipments for Disciples of the Land?

    I will always consider these bad design choices of the Random/Luck Factor that arrived with the Speed Runs/AoE Feast of the instanced raids to be a huge flaw.
    The sooner the devs understand it and fix it, the better for most of the adventurers that on this very moment are still spamming those contents, with the same Classes and same strategy every time, not having fun in doing it, and just for a slim chance to get a drop.


    Yoshida-san and dev team, please take into serious consideration an alternative way to get those hats!

    I saw the Armorer and Botanist Class-specific armor from the E3 screenshots, and it wouldn't be fair to put those equipments as a random reward rather than allow us to properly gain them.





    The botanist's hat above is actually the one obtained randomly in Hamlet Defense...



    Not only I hope the subsequent armor pieces won't be obtainable in a similar random way, but also that the hats will finally get a concrete way to be found and no more a random thing from Hamlet Defense's spamming.





    Think about us True Disciples of the Land & Hand, please. And stop with this random crepe once and for all, for the Twelve's sake.

    Thanks for reading.
    (57)

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  2. #2
    Great Post, I agree with it 100%. And no I don't want it obtained easliy either. let us work for it as a DOL.
    (8)

  3. #3
    Player
    Scytale's Avatar
    Join Date
    Oct 2011
    Posts
    89
    Character
    Scytale Small
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I know several groups running Hamlets all the time, and 90% of those runs a top 20 provisioner is present. Even adding up all of that I've only heard of two hats dropping...

    Maybe we're doing something wrong in Hamlet? Am I not stacking enougj BLM?
    (3)

  4. #4
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    And how do you get one of these amazing hats you ask? By being a truly dedicated Disciple of the Land? Nope, you have to run around and pick up potions!

    (9)

  5. #5
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    I agree with this post. I'm a fisher. I want to earn my hat by fishing. You let me earn my golden rod by fishing, so why not the hat?
    (7)

  6. #6
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    They could create an achievement in which it specifically keeps count of how many supple branches you gather or whatever gathered item you have like let's say
    -Gathered 10k Supple Branches
    -Supplied x hamlet with 2mil worth of points
    -Supplied y hamlet with 2mil worth of points
    -Supplied z hamlet with 2mil worth of points
    -Successfully defended x y and z hamlet.
    ----
    It would prolly be tougher but it would be nicer if said rewards were actually designed with DOL in mind and not just a random award that anyone in the group has a chance of getting.
    (3)

  7. #7
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I wouldn't mind a quest for it if it's meant to be an AF-style item.

    I do like the "supply X amount of items to all hamlets" idea though.
    (0)

  8. #8
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    i have 0 dol classes but the idea of getting items for a class requires doing something with that class is a popular one across the board notably in the great big relic post.

    where people in the relic quests were saying why should they have to be a botanist to obtain an item for there warrior or something. and it seems over here te disciples of the land want the same thing.

    would be ironic if they got it though and the dow/dom didnt.
    (2)

  9. #9
    Player
    Gloulion's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    54
    Character
    Pistol Pete
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Dzian View Post
    i have 0 dol classes but the idea of getting items for a class requires doing something with that class is a popular one across the board notably in the great big relic post.

    where people in the relic quests were saying why should they have to be a botanist to obtain an item for there warrior or something. and it seems over here te disciples of the land want the same thing.

    would be ironic if they got it though and the dow/dom didnt.
    What?

    None of this has to do with relics. Nobody even mentioned having to level up a DoW/M. We want a different way to get our JSE. DoW/M got their AF quests, why don't we get that same chance. This is our job hats, not relics.
    (3)

  10. #10
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Gloulion View Post
    What?

    None of this has to do with relics. Nobody even mentioned having to level up a DoW/M. We want a different way to get our JSE. DoW/M got their AF quests, why don't we get that same chance. This is our job hats, not relics.
    Oh wow I dont remember posting this..
    I think what my point was, was that people were saying they want to be able to get stuff for there fisherman using there fisherman, which is a common thing people want across many subjects for all classes.

    It's no different having a fisherman needing to use dow/dom to get his hat or something than it is for a dragoon who has to run av as blm to get the 17 minute times needed for his relic.

    and while yes hats are armor and stuff doh/dol get there tools using there crafts instead of there armor.

    I think if a botanist can get everything he ever needs be it tools armor or other gear doing nothing but botany then drg/pld/mnk etc should be able to do the very same thing.
    (0)

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