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Thread: Delete healers

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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
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    Lynne Asteria
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    Quote Originally Posted by Rithy255 View Post
    No that's not even close to correct, ruining tanks to be more bland isn't the solution.
    Healers & Tanks should both work together actually to keep you sustained and alive, The Issue is damage outgoing, Healers and tanks should actually have to work together that's a lot more fun then one Job having 90% of the responsibility. So Increasing damage output is better.

    The only healing I want to see nerfed is Warriors Aoe healing because that's actually just stupid and makes healers useless, It should just heal 400 potency for all mobs similar to PLD.

    If the damage worked that way, in high end content, it wouldn't work the way tank heals are staggered. If damage output was consistent, tanks would get utterly rekt when their own healing was down. And it's not "ruining tanks", it's taking things back to how they used to be.



    I was a PLD for all of 2.0 and 3.0, and parts of 4.0 and 5.0.
    PLD never felt better than during 2.0, imo. That's when damage incoming felt best. I had CD rotations for every savage fight, it took skill to stay alive.



    Then they got turned into glorified dps and now healers. It's no longer a tank role, and it bores me.



    This game has turned tanks into healers far more than was ever necessary.
    (7)

  2. #2
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    Rithy255's Avatar
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    Rithris Amaya
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    Quote Originally Posted by Valkyrie_Lenneth View Post
    If the damage worked that way, in high end content, it wouldn't work the way tank heals are staggered. If damage output was consistent, tanks would get utterly rekt when their own healing was down. And it's not "ruining tanks", it's taking things back to how they used to be.



    I was a PLD for all of 2.0 and 3.0, and parts of 4.0 and 5.0.
    PLD never felt better than during 2.0, imo. That's when damage incoming felt best. I had CD rotations for every savage fight, it took skill to stay alive.



    Then they got turned into glorified dps and now healers. It's no longer a tank role, and it bores me.



    This game has turned tanks into healers far more than was ever necessary.
    It feels like you're upset over tanks having self sustain, which if you look at Warrior has been a thing for a while. It's not always been a thing on PLD, PLD was more known for it's lack of sustain before endwalker.

    Removing sustain from tanks wouldn't really fix Healer design, Sustain and Support has been apart of tanking for a long time, You could possibly limit it but "nerfing it into the ground?" seems a bit strong and just feels like you're actually taking away more from tanks then they deserve, I mean you don't have any sort of proper aggro management or boss positioning, I don't really want to see Tanks turned into glorified DPS. It's highly unlikely they will go back on aggro management aswell.

    Again it's not impossible to make healing more enjoyable without butchering tanks sustain to the point where the healer is the only person who's in charge of your selfhealing/sustain, I actually like having some self healing tools as a Tank it's fun for me and a lot of people who play tank currently.

    I don't think having a single target self sustain and some GCD attacks that sustain you is too much self healing, Warrior maybe? but even then warrior tends to lack more mitigation and has generally been about sustaining themselves.

    I don't think every tank should have the same or massive amounts of sustain, it's nice to have variety and differences, this is why in general Dark Knight is fine defensively actually it's the most tanky tank despite lacking any sustain So It really doesn't feel like sustain is actually the issue.
    (2)

  3. #3
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    ZephyrMenodora's Avatar
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    Quote Originally Posted by Valkyrie_Lenneth View Post
    This is why tank healing should be nerfed into the ground.



    Tanks are the problem here. Or one of them. Healers having too many ogcds is another.
    I think another issue is that status effects are uncommon, and seemingly after ARR - uncurable by Healers if someone is afflicted aside from the once every 5 minutes mechanic for Doom in a boss here and there. Status effects are things in other MMO's I had to watch for and cleanse - whereas here most of the time casting Esuna does nothing even if it seems like it should.

    Healers could be more interesting with more to do outside a DPS rotation. I already have all the DPS classes for that.

    AST at least has cards to feel productive and busier but other healers can feel more basic on what they have available to do.
    (2)
    Last edited by ZephyrMenodora; 05-19-2023 at 05:03 AM.

  4. #4
    Player
    Fyrebrand's Avatar
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    Do any of your various boosted troll accounts actually have any healer jobs unlocked? Just saying, it would seem more believable if you had posted this using one of those.
    (4)

  5. #5
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    Renathras's Avatar
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    Quote Originally Posted by Valkyrie_Lenneth View Post
    This is why tank healing should be nerfed into the ground.

    Tanks are the problem here. Or one of them. Healers having too many ogcds is another.
    This is entirely correct.

    The reason Healers don't have to heal is because literally everyone else is healing and mitigating out the wazoo, often without a DPS loss at all for doing so (DNC Curing Waltz, WAR using Nascent on someone, etc) or even as part of their own rotations (all Tank self-heals, SMN Phoenix), before even having to resort to actual DPS loss healing on par with Healers' big single target heals (Clemency and 2x Vercure).

    The other problem is that Healers have so many oGCD heals, they never NEED to GCD heal in most content. oGCD heals should augment and support GCD heals, or be for clutch emergencies, not be the standard and bulk of healing or a "healing plan" that removes all actual decision from the encounter itself.

    Encounter damage also needs to be restructured from occasional damage spikes with large downtime to consistent partywide damage with the occasional spikes that have to be responded to.

    Quote Originally Posted by Fyrebrand View Post
    Do any of your various boosted troll accounts actually have any healer jobs unlocked? Just saying, it would seem more believable if you had posted this using one of those.
    Any idea whose alt this one is? Never really encountered him until a day or two ago and he spent yesterday stalking me across threads to insult me while providing nothing of value.

    Quote Originally Posted by ZephyrMenodora View Post
    No thanks. I enjoy playing healers.
    Agreed. Tons of people enjoy Healers.

    Quote Originally Posted by ZephyrMenodora View Post
    I think another issue is that status effects are uncommon, ...
    Healers could be more interesting with more to do outside a DPS rotation. I already have all the DPS classes for that.
    Also agreed. It's like people don't realize DPS Jobs exist. "We need more damage buttons on Healers", "But...we have DPS Jobs for that?"
    (5)

  6. #6
    Player
    ZephyrMenodora's Avatar
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    Quote Originally Posted by Renathras View Post
    Any idea whose alt this one is? Never really encountered him until a day or two ago and he spent yesterday stalking me across threads to insult me while providing nothing of value.
    He tends to do that to me too. I recommend viewing his need for your attention as a compliment and then block. Like, I can't even read the OP so just responding to others and the general thread topic here, but I doubt I missed anything of value.

    He may log into one of his ??? number of other accounts to trick you into spending more time on him, but typically someone in a thread will figure it out so you can block that one too.

    It's like a whack-a-mole minigame for me at this point.
    (2)

  7. #7
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    Sebazy's Avatar
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    Sebazy Spiritwalker
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    Quote Originally Posted by Renathras View Post
    This is entirely correct.The reason Healers don't have to heal is because literally everyone else is healing and mitigating out the wazoo, often without a DPS loss at all for doing so (DNC Curing Waltz, WAR using Nascent on someone, etc) or even as part of their own rotations (all Tank self-heals, SMN Phoenix), before even having to resort to actual DPS loss healing on par with Healers' big single target heals (Clemency and 2x Vercure).
    It's certainly a big part of it. I do also think that fights have generally gotten slower with more of an emphasis on puzzles as opposed to throwing sheer damage at the group as well though. It's an unhealthy chunk of both and IMO both angles need looking at to solve things decently.
    (2)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  8. #8
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    Fyrebrand's Avatar
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    Quote Originally Posted by Renathras View Post
    Any idea whose alt this one is? Never really encountered him until a day or two ago and he spent yesterday stalking me across threads to insult me while providing nothing of value.
    I don't really keep track of them, but a common sign of a troll on these forums is when their account has all crafting jobs at level 90 but not much other activity. I got curious enough to check out their profile on the Lodestone, and... sure enough, it fit the pattern. Plus, the fact that they're whining about healers when they don't have a single healing job on their character. Maybe they play healer on their other accounts, or maybe they've never played one at all and are just pretending to know what they're talking about. Whatever the case, one thing is abundantly clear: they sure have a LOT of free time on their hands.
    (5)

  9. #9
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    Enkidoh's Avatar
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    Quote Originally Posted by Fyrebrand View Post
    I don't really keep track of them, but a common sign of a troll on these forums is when their account has all crafting jobs at level 90 but not much other activity. I got curious enough to check out their profile on the Lodestone, and... sure enough, it fit the pattern. Plus, the fact that they're whining about healers when they don't have a single healing job on their character. Maybe they play healer on their other accounts, or maybe they've never played one at all and are just pretending to know what they're talking about. Whatever the case, one thing is abundantly clear: they sure have a LOT of free time on their hands.
    Well, a standard account does allow for a maximum 8 characters per server with a total 40 per account, so unless SE bans the actual account rather than just the characters, they'll keep popping up like the heads of Hydra. But yes, it's clear it's always the same person behind it.
    (3)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  10. #10
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    Valkyrie_Lenneth's Avatar
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    Quote Originally Posted by Enkidoh View Post
    Well, a standard account does allow for a maximum 8 characters per server with a total 40 per account, so unless SE bans the actual account rather than just the characters, they'll keep popping up like the heads of Hydra. But yes, it's clear it's always the same person behind it.

    But each account t is limited to 1 forum account. He has multiple forum accounts, which means he has multiple purchased copies of the game.
    (7)

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