Quote Originally Posted by fulminating View Post
Mitigation checks don’t really necessitate healers as you can clearly see.
Thats because to force a healer as requirement its not a mitigation check that is needed. Mitigation is about avoiding damage, which is what a tank does by default. So any event that only requires mitigation to beat, can in theory be trivialized this way.

Its an actual healing check that must be done: either through unblockable damage (making damage reductions like a tank lb ineffective since the value is staticly decided), or heavy damage over time (severely going over values and timespans mitigation can handle. for example losing 400% of the HP, but with 10 second intervals between each hit of 80%). As long as the healing requirement is more than mitigation is capable of blocking, a healer gets required again.

Tank lb3 is however to me quite an acceptable exception for most cases. Its an lb3. If that negates the need for a healer, it in theory could also in certain contexts negate the need for a tank (for example you take a dps with heavy self sustain, and focus the healing on that dps making him effectively like a tank. and potentialy even rotate the dpses so they can als recover their cooldowns). That its possible doesnt always mean its easy, most often these chalenges even if they are possible, are simply not the way to normaly handle such content.

There are a few proper healing checks in the game, and usualy they involve doom: dont heal someone to full health fast enough and they die. They arent even an issue in 4man content as a lvl 50 dungeon already uses such mechanic. This is something mitigation cannot cancel out as these are generaly combined with a static 'drop this player to x health'. More of these types of mechanics would definitely be welcome (instead of the contant: esuna this doom, which are only applied upon mistakes to begin with). I dont care that several wipes can happen, in 8man content due to having 2 healers it is normaly well doable anyway. The ivalice raids already involve such healer check, and while its trivialy easy to beat, it makes healers mandatory.