
Originally Posted by
CelestiCer
To me EW Manderville content should be compared to SHB Bozja, as the journey you the player go through to obtain your Relics with every side bit of content you get with it.
" SHB Bozja Relics " had everything.
Great Rewards, even furniture, Triple triad cards, Raids. A Grind with peril, difficulty that we traversed together not alone. Partyfinders to setup farming. Even full video guides. A sense of prestige and achievement having done this. With a nice good story added that I wasn't expecting to even get because my Job was so fun to play there during Shadowbringers.
Though not everyone plays one Job to only farm 1 Relic. Worse? if you want to farm them all, that becomes tedious... So Square listened, and incomes...
" EW Manderville Relics ", complete boredom.
Rewards didn't even had furniture or Triple triad cards. No raids. Grind had no peril, no difficulty to traverse together. No need to partyfinder this, no guides it's just empty. And with it being so easy, there's no prestige no achievement feel to having done this. I sense no adventure nor journey here (ironic, cause we're literally going to the moon), Jobs have been made dumber. Even the story amount is just a big comedy-skit... that coulda been a side story.
Not every Relic grind needs to be as long or hard as SHB's Bozja Relics. But EW's Relic grind? has Jobs been made more Boring, through Boring repeated content, set at Boring difficulty, makes to no surprise? for a Boring grind. This feels " Lazy " compared to SHB. It definitely does not need to be as grindy as SHB, but they coulda done way better then this in so many ways...