Quote Originally Posted by primarisgoazrr View Post
Yeah I can see your point, I’ve definitely had that happen to me a few times. It’s really strange honestly most of the kit talks about giving us more esprit, but only in your standard combo finishers it talks about feather procs. When you burst you get a bunch of feathers out of nowhere and then when you finish it’s back to no-feather dry gameplay. I think that’s what most of us want addressed.

As for old MCH I can’t really speak on that, I started in SB and when I picked up MCH they changed it like 1 month later
Yes feathers are a more valuable resource in rarity (not potency) than esprit. I don't mind it that much because it allows some skill play at spooling them a bit for bursts (getting into the 2min bursts with 2 or 3 feathers feels good actually, and turns the burst into random 'play piano' which is literally what made me main rPhys in HW/SB). But I wouldn't be against specific additional gains like Fan Dance 3 on a trait that upgrades standard step to grant a Threefold proc when you get all the steps correctly. Or Fan Dance 4 with some RNG from Fan Dance 3, which would add a bit more feather proc and ogcd play during downtime.