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  1. #1
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Playful Kitten
    World
    Ravana
    Main Class
    Dancer Lv 100

    Rival Wings balancing needs a major rework.

    Dark Knights, SMN,White mages and all melee need to get MAJOR nerfs to even make this game mode even remotely fun.

    There is nothing like midgame when a DRK jumps on you, presses 2 buttons and LB's and your dead within a single GCD and then he just walks out of your 15+ team because he is immortal for 10 seconds.

    DRK LB should last 5 seconds maximum.

    White Mage LB generation needs to be nerfed into the ground, when you can chain Stunlock LB's back to back to back to back non stop for half the game, its broken.

    Melee in general, are way too tanky, they may as well just be tanks at this point, When a dragoon can jump into a team and survive for 20+ seconds while getting piled, you know there is a problem.

    SMN just does SMN things. Stupid amounts of OGCD damage allowing you to literally 1shot people and get your LB back instantly. There has been times when i would just chain bahamut into phoenix then back into bahamut non stop for 5+ minutes.
    (2)

  2. #2
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    There is nothing like midgame when a DRK jumps on you, presses 2 buttons and LB's and your dead within a single GCD and then he just walks out of your 15+ team because he is immortal for 10 seconds.

    DRK LB should last 5 seconds maximum.
    (2)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  3. #3
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    LB generations seems way too fast in rival wings.
    (6)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  4. #4
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    yeah that's what the buffs does increases LB gen
    and its funny as hell that ninja basically has infinite LB at max buff
    (1)

  5. #5
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    566
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Duskane View Post
    and its funny as hell that ninja basically has infinite LB at max buff
    BLM as well. I've LBed, gotten one kill, got full LB back, used all 6 stacks and Foul, LBed again, got a kill, full LB back, rinse and repeat. This mode is pure chaotic fun and I missed it so much.
    (0)

  6. #6
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,642
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    That buff sounds puzzling in a mode where there is more downtime than CC already, and LBs are already up most of the time on their own...
    (0)

  7. #7
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    882
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    Dark Knights, SMN,White mages and all melee need to get MAJOR nerfs to even make this game mode even remotely fun.

    There is nothing like midgame when a DRK jumps on you, presses 2 buttons and LB's and your dead within a single GCD and then he just walks out of your 15+ team because he is immortal for 10 seconds.

    DRK LB should last 5 seconds maximum.

    White Mage LB generation needs to be nerfed into the ground, when you can chain Stunlock LB's back to back to back to back non stop for half the game, its broken.

    Melee in general, are way too tanky, they may as well just be tanks at this point, When a dragoon can jump into a team and survive for 20+ seconds while getting piled, you know there is a problem.

    SMN just does SMN things. Stupid amounts of OGCD damage allowing you to literally 1shot people and get your LB back instantly. There has been times when i would just chain bahamut into phoenix then back into bahamut non stop for 5+ minutes.
    Sounds like you've had bad experiences, but how many games have you played OP ? A DRK doesn't one shot you and walk out safely, it just gets CCed until it dies, unless it had teammates close by, in which case it's a different scenario. If we're strictly talking "tank damage", I'd be much more wary of a GNB's burst.

    Besides, due to the smaller pool of players, you'll encounter premades that know the ins and outs of the game mode, who snowball hard and who can be frustrating to face if you only want to do a casual game or two on your own. Even skilled solo pvp players can be very annoying on certain jobs, but by playing more you start to identify and play around or dodge them. Maybe this is what happened to you ? Premades are a common source of complaints and frustration, especially since the player skill level is higher than in frontlines for example.

    RW has issues especially with the high damage since 6.1 and due to how LB generation works (wait until you see a DRK LB back to back to back for 30s of invulnerability), but white mage is clearly not the worst offender. In fact, you complain about WHM LB generation but it's the same for every job.
    If anything WHMs lose on this one since they might have their LB available again before they get their CD back. The same thing that can be seen with summoner chaining Bahamut and Phoenix in 2 GCDs.
    Also, dragoons fold easily if they're getting piled as you say, they're no exception, but you need to play around roar. If anything dragoon's strongest suit is how easy it is to maneuver, jump around the battlefield, dive on mechs and los players without too much issue. It's very meta for a reason. That being said, melees are far, far from being the tanks they are in frontlines.

    And at 20 stacks pretty much everyone one shots everyone.

    If you like the mode but don't like the damage, I'd say just keep at it and observe skilled players, it's so valuable in understanding how things work in there.
    (2)

  8. #8
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    941
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Monk is the worst offender in RW. It one-shots most jobs at full health.
    (3)

  9. #9
    Player
    Llynethil's Avatar
    Join Date
    Feb 2021
    Posts
    266
    Character
    Llynethil Kindle
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by VictorSpoils View Post
    Monk is the worst offender in RW. It one-shots most jobs at full health.
    How is monk LB different in RW then?

    As it normally is only 12k, 24k if you get succesfull knockback, but then it no longer is a one shot.
    (0)

  10. #10
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,642
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Llynethil View Post
    How is monk LB different in RW then?

    As it normally is only 12k, 24k if you get succesfull knockback, but then it no longer is a one shot.
    I'm not sure to understand the comment, but in CC a simple Riddle + Enlightenment + Meteodrive nets you a 51k potency alone with no real counter, and you can crank it up to 54k by sliding a SSS in there (to make it a bit less braindead to use at best).

    So i'm not surprised that the RW buff makes it possible to oneshot anything, especially without the FLs innate job resists.
    (3)

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