Quote Originally Posted by PEANUT View Post
Well that's what I mean, if they used a new engine and didn't have restraints from severe hardware limitations (aka the ancient PS4 lol), etc. I think they can really get creative with fresh ideas and what they'd like to do. My hope one day is to have an MMORPG that takes a lot of actual skill, aiming, blocking and timing attacks, hitting enemy pressure points like shooting an arrow or bullet at a large enemies weak point to temporarily weaken it so the team can unleash some powerful attacks, hiding behind pillars or trees, using the environment, things like that would be incredible in an open world detailed sense. Going on hunting quests with your friends, kind of like how 11 required a lot of time and skill. I know things are faster now and "people don't have the time", but the same could be said for when 11 was out years and years ago. Also Elden Ring is very difficult and loads of people play and enjoy the difficult content and challenge of it all.
You really believe all the times he cites "hardware limitations" or "engine limitations" lol?

Like the time when he said displaying whether attacks are physical or magical has a server limitation??

Lmao