Quote Originally Posted by Jeeqbit View Post
Although they could make a new MMORPG, Yoshi-P probably wouldn't be able to commit their whole time to it like they can't FF16. SE has also tried to make other ones I think? Like most of their other games they probably failed.

Graphics being good isn't enough. The game would have to actually be good. Games like New World proved that those sort of graphics need something good behind it or it won't work.

I also just think it wouldn't be realistic to work on two competing MMORPGs at once. People would infer that Yoshi-P cares about one or the other more and go to that one. It would either have to be made by someone else (different SE unit) or in a world where Yoshi-P has stopped working on FFXIV.
Thanks for the reply! I wanna clarify that UE5 is not a focus because of good graphics, nanite and lumen make it so the developers literally just drag and drop one detailed asset into the world and it authors the LOD's for them, this would save so much time, energy, and resources making a big open world. The world partition system breaks big massive maps into a grid based system so you can edit individual areas(squares) as needed, think of how much easier this would be to find and address bugs, glitches, etc. not to mention loading areas in and out as needed which saves a sh*t ton on processing if you utilize the SSD's in PS5/XSX or equivalent (which by the time they game out with a new MMORPG we would already be towards the end of the 10-year plan Yoshi announced last year and at the PS6 level). Also the one file per actor system in UE5 allows any developer, program designer, artist, whoever, to edit the game at the same time(this was not possible in UE4) which means it's a lot easier for teams to collaborate when designing and creating the game at once. It's waaaay more than just "good graphics", it literally makes developing major content like an MMO much easier and smoother, allowing the team to be more creative and devote time and energy to innovation in gameplay and new ideas, unlike being limited to the same formula in FF14...