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Thread: New MMORPG?

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  1. #11
    Player
    Elissar's Avatar
    Join Date
    May 2020
    Location
    Ul'dah
    Posts
    502
    Character
    Ellisar Loravalur
    World
    Behemoth
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Problem with open dungeons is not being able to control how difficult the content is
    I agree 100%. However, over designed dungeons like we have here kills some of our creativity. Wall to wall pulls are extremely restricted in many of our dungeons. Open dungeons could work attached to a synced system like FATEs and predeterminated routes in a map. Take POTD as an example, during the opening cinematic they present POTD as a cavern where the entrance is hidden underground...would be great if we could simply walk there, do some challenges and exit somewhere else.

    I loved ShB Raktika arc because the feeling of exploration.
    (1)
    Last edited by Elissar; 05-16-2023 at 04:28 AM.