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  1. #1
    Player
    JVCKAL's Avatar
    Join Date
    May 2023
    Posts
    1
    Character
    Paine Besaid
    World
    Phantom
    Main Class
    Gunbreaker Lv 80

    Store item Idea & Job idea

    Store item idea: please put in the store the Paine gear set and weapon from ffx-2 willing to pay for it as id love to have that glam.

    as for Job anyone who played ff13 will know where this idea came from.

    but i would really like a melee magical DPS (flamestrike icestrike) featuring saboteur magic like Imperil and Pain.
    where you would go through DPS phases of giving your attacks a elemental attribute (synergist) through casting (enflame, enfrost, enwater, enthunder) which just changes the colours/VFX of the attack. only putting the thought out there because I like red mage, but doesn't quite hit that magical melee dps im hungering for, since my other 2 job fantasies have already come to FF (Gunbreaker, and anything wielding a scythe) i am very high on the copium of completing the trilogy of my own selfish playstyle fantasies with this job idea potentially being realised in the next expansion.

    also please give me any ideas on how this would flesh out realistically in gameplay terms as well as like weapon style, my own thought on the weapon was a twinblade, but that leaves out the item that would be used to conjure magic through so im struggling to imagine a way to have that make sense in the game?
    but please give me your critical thoughts on this! negative or positive
    (0)

  2. #2
    Player
    Kirutsuki's Avatar
    Join Date
    Feb 2023
    Posts
    89
    Character
    Kirutsuki Noel-e'xion
    World
    Spriggan
    Main Class
    Monk Lv 100
    Yea my first thought was that there's Red Mage. While it might not hit your personal funnybone you kinda have to deal with the hand you're dealt.
    Jobs in XIV really need to have a distictive difference between each role to make it reasonable to pick one over the other.

    While all DPS in general; "just deal damage" and Square has limited job abilities to a point where all jobs kind of feel the same, there is still a marging of uniqueness with each job.

    I'm not entirely sure at what point you are in the game, but Endwalker, more specifically current patch content has a tease of what the next job MIGHT be.
    It's heavily based on what we have seen in previous FF games as well.

    That said, your way of descibing the Job reminds me a bit of an Insect Glaive user from Monster Hunter. In that game the user of the twinblade, or glaive uses a bug which flies and tranfers essence from enemies to the player.
    So maybe the magic component could be some sort of a small minion on the left hand while the right hand holds the twinblade. But that would be too similar to Monster Hunter I guess.
    (0)