Results 1 to 10 of 17

Thread: Hunting in CC

Hybrid View

  1. #1
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Hmm, maybe they're new. Standing in the turret is a pretty big mistake. Chasing and harassing is pretty normal for paladin but you don't really want to sticky target people so it's probably just a new player or new to the job at least. I don't think you're missing anything in this case.
    (1)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  2. #2
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    373
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Elfidan View Post
    Hmm, maybe they're new. Standing in the turret is a pretty big mistake. Chasing and harassing is pretty normal for paladin but you don't really want to sticky target people so it's probably just a new player or new to the job at least. I don't think you're missing anything in this case.
    Thank you, now it's clear. Here's another detail. If they fail to kill the chosen victim, and they run in circles, then both teams lose one fighter. Because the victim and the pursuer are busy running around. If both teams are strong, then it is not significant, but if their team is weaker, then this is a significant loss for them. And in this case, running the intended victim can simply troll them.

    And one more thing. What do you do when you see someone on your team being hunted? Under what circumstances do you help to be saved or leave to die? Cases of outright stupidity are not taken into account. I usually try to help if someone is targeting a second caster, ranged, or healer, unless I need to push the crystal, to protect the crystal spot or whoever is pushing it.
    (0)

  3. #3
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by RajNish View Post
    And one more thing. What do you do when you see someone on your team being hunted? Under what circumstances do you help to be saved or leave to die? Cases of outright stupidity are not taken into account. I usually try to help if someone is targeting a second caster, ranged, or healer, unless I need to push the crystal, to protect the crystal spot or whoever is pushing it.
    It depends on class match up and case by case scenarios, but generally speaking you jump in on someone who is out of position chasing because that's a freebee.
    (0)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  4. #4
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    373
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Valence View Post
    Good monks usually pop out of nowhere with the LB and have been watching you to pick you off without exposing themselves too much.
    Yes it's true. Usually this is what happens, so they watch me, and I watch them and have to literally have eyes on my back. In the end, this is a game of who will take whom by surprise.

    Quote Originally Posted by Valence View Post
    People need to help. Even at crystal level people don't always do it (esp the hotshot melees that can't give a crap about their backline), and it's crippling. Helping an ally not only can suddenly punish hunters/chasers/harassers hard for being too cocky, which can result in a death and a loss for the opposing team for little gain, but it's also psychological, and on top of it throws the harasser into being confused and not sure what to do next. It deters them from further doing it, which leaves more breathing room for your ranged players and peels the raiders off their hides. Also it builds team cohesion even if just for a game only.
    I noticed that some players prefer to play for themselves. That is, they do not understand the direct benefit of the fact that everyone is alive. This, I think, is the other side of stupidly diving into the crowd without waiting for the allies to respawn. I can count on my fingers the cases when someone tried to help me, and these cases just happened more often in the rankings, you're right.

    Quote Originally Posted by Valence View Post
    The only times where I don't always do it, especially as a non healer, is when retreating and you have the whole enemy blob on your ass. Staying a little back to help somebody that's probably going to get rolled over anyway, is usually fruitless, and I've died way too many times for being too nice with that.
    Usually, when retreating, I at least try to catch a particularly dangerous pursuer in order to let my party member get away. If, of course, I have the opportunity and time. But several times I observed that, seeing that the enemy was in a stun, they attacked them, instead of running away, and died. But this is from a series of simple mistakes.

    Quote Originally Posted by Elfidan View Post
    It depends on class match up and case by case scenarios, but generally speaking you jump in on someone who is out of position chasing because that's a freebee.
    All of this is almost complete roulette, with the exception of players that you know and have already seen in action.
    (0)

  5. #5
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,006
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by RajNish View Post
    Yes it's true. Usually this is what happens, so they watch me, and I watch them and have to literally have eyes on my back. In the end, this is a game of who will take whom by surprise.
    Tbh it's more than just that. I've played monk which I don't even main, it's incredibly easy to jump on a support or range when you're not sustaining fire, have guard/purify ready, pop the LB combo which literally takes 5s, then get away with it. There is almost no counter to it, except a very reactive healer on their side, unless your target is that healer anyway.
    (0)