Quote Originally Posted by Eisi View Post
I don't see why that's a problem. Much less one that would need to be solved by a super strict formula which doesn't allow for any alteration in the number of choices, the way in which choices have to follow other choices or what consitutes a choice to begin with.

You call it a problem, I call it the spice of life. Sure, it's only gonna be a surprise the first time around, but that's literally every game. With the established formula there's already so much less each variant dungeon can do to distinguish itself, so much more I already know before even going in.
Again, you don't have an issue with the content, doesn't matter how the choices are presented, they are still choices, you have an issue with the theming of the dungeon. This is the problem I was on about. You have failed to see that what you want and what is being presented are the same, however, considering this dungeon isn't even out yet, it might have some of these things you are after. Not likely, but there is a chance.