How posting a list about people blocked makes you different than hunkygladiator posting that cropped screenshots comment meme, you know the one? just curious
How posting a list about people blocked makes you different than hunkygladiator posting that cropped screenshots comment meme, you know the one? just curious
For one, I don't know what meme your referring to, as I have hunkygladiator blocked and didn't see it. So no, I don't know the one.
I was contributing to the conversation, the topic being those kinds of posters for that part of this thread. You can see I quoted someone that I replied to. It's not all that challenging to understand.
I also didn't post a list of people I blocked - there are more on it than just those two. Covering hunky's alts is a small list on it's own.
One day, you will see that some people aren't worth your time. Forum trolls for a video game fall into that category for me.
If trying to insult me by calling me sad makes you feel like you really got something off your chest as your 17th post here ever, go right ahead. It's my pleasure.
Oh shush, there is no more beautiful sight than the Institute going up in a gigantic actinic blue fusion explosion. The Institute was EVIL, I have never never done the Institute storyline, to me they all deserved it. Lied to Preston about setting off the evac alarm too..one look at Breakheart Banks was enough for me.Take it back. F3/F4 had the most boring firefights, the most NON WORKING firefights (How many times my mini nuke just flied thru a deathclaw, because for some reason, hitboxes are broken). You talking about FNW story, but think about F3/F4 story. Yeah, maybe F3 is mid, but F4 story is the worst and with worst ending (see how the 's is missing there? Because all are same). I take this personally
I didnt CARE how outraged he got ( and yes I did NOT like how he was written or created, the guy is idealistic to a fault )
A lot of the issues were fixed, the hitbox amongst them..FO4 allowed you to keep playing after the main story too which was a plus. I have it modded, Modern Firearms. Green Commonwealth...so a lot of the environment looks better with mods, agreed.
They never explained how New Vegas wasnt hit by a bomb, yet looked like it had. Weird.
New Vegas and Lonesome Road "War never changes, women do , by the path they walked" - it seemed odd to me that the DLCs told a better story than the main quests did.
Dead Money: " Finding it, thats not the hard part..it's letting go". Absolutely beautiful, sad..and triumphant at the same time. My fondest wish for Fallout 5 is that they set it somewhere else than the US..expand the world to see how everyone else has survived.
Fallout 4 for the win
So THERE.
Ner.
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Coming from *other* MMORPG's, I see similar practices which led to a mass exodus of their player bases, or the game just entering a long slow decline as a whole.
Long periods, of pure content drought. Honestly the last 3 patches have been horrible as a whole for content. We pay a MONTHLY SUBSCRIPTION FEE to play this game, and you send your director, and developers to go make an entirely different game, (That we have to pay for seperately.) on our dollar while giving us the most lackluster patches with lazy content possible? Are you kidding me? And the audacity to tell us to just "Go play other games." I feel disrespected, and insulted as a paying customer.
I really don't want to rip on the developers, but I expect better. 6.0 has been lacking the polish we deserve. I mean if they were having issues, and were openly communicating with us I feel like there would be less backlash... Just like another company we shall not name. But the lazyness especially when it comes to glamours, Islands, Deep dungeons, Relic weapons, PvP changes. It adds up, and erodes my confidence in their future 10 years of support.
Unfortunately in other MMOs I’ve seen worse practices all around. My other MMO is ESO and in 2023 they cut new content pretty much in half. Instead of 4 dungeons a year it’s now 2. They used to release a new zone in Q3 but this year….nothing. They claim to be spending a quarter in bug fixes. A new feature that normally would come with the expansion they are pushing to a quarter as the only new content. It’s going to be a long year for that games players once the new expansion settles in.
I’m wondering what mmos people play that add more content and all of it high quality that no one complains about and is universally adored?
Wasnt it 2 dungeons per .x patch aswell at some point?Unfortunately in other MMOs I’ve seen worse practices all around. My other MMO is ESO and in 2023 they cut new content pretty much in half. Instead of 4 dungeons a year it’s now 2. They used to release a new zone in Q3 but this year….nothing. They claim to be spending a quarter in bug fixes. A new feature that normally would come with the expansion they are pushing to a quarter as the only new content. It’s going to be a long year for that games players once the new expansion settles in.
I’m wondering what mmos people play that add more content and all of it high quality that no one complains about and is universally adored?
For XIV? Yes. I recall getting more dungeons and we eventually got used to one. It’s unfortunate. I do think XIV makes great money but more of it should be returned to XIV. I do feel a lot is siphoned away to other things which I dislike as I pay for this product.
I don’t think it slowed down because they were being nice to the devs. I’m sure they were probably pulled into XVI or something and they aren’t getting the same pay for less work. Just speculation on my part though. I have no idea.
I will say it’s fine IMO that they took risks for different types of content. I like the Islands but I know the content is not for everyone - but content rarely is. If numbers show there was little interest in them then that risk was a failure. Even for me the Island is the last priority I have as it’s so unrelated to my core progression but it’s just a side activity like Gold Saucer to me.
I personally haven’t touched variant dungeons as I don’t see the point of them. I’d rather have more variety in core dungeons rather than having to do the same one of two every roulette. I don’t know anyone into variant dungeons at all and Iam not sure who the audience is for them. To me these are failures and I’d prefer having two core dungeons again over these.
Last edited by ZephyrMenodora; 05-15-2023 at 10:24 PM. Reason: Ipad typos
Yoshi-P telling people to play other games is the exact excuse he wants to use because he's very well aware of the lack of content in the game, it's used as a distraction for the subpar work they've been doing with 6.x so far.Coming from *other* MMORPG's, I see similar practices which led to a mass exodus of their player bases, or the game just entering a long slow decline as a whole.
Long periods, of pure content drought. Honestly the last 3 patches have been horrible as a whole for content. We pay a MONTHLY SUBSCRIPTION FEE to play this game, and you send your director, and developers to go make an entirely different game, (That we have to pay for seperately.) on our dollar while giving us the most lackluster patches with lazy content possible? Are you kidding me? And the audacity to tell us to just "Go play other games." I feel disrespected, and insulted as a paying customer.
I really don't want to rip on the developers, but I expect better. 6.0 has been lacking the polish we deserve. I mean if they were having issues, and were openly communicating with us I feel like there would be less backlash... Just like another company we shall not name. But the lazyness especially when it comes to glamours, Islands, Deep dungeons, Relic weapons, PvP changes. It adds up, and erodes my confidence in their future 10 years of support.
It still comes off as shocking to me; no game company or developer ever says to their players "play something else", this is exactly how you lose customers real fast, and this drought will simply speed it up the process. If I want to play other games, I will, but I'm also paying for this one here, and I'm expecting to be busy, because I want to play this game.
ARR was 3 per patch, including (hard).
HW was either 2, including (hard).
SB was 1 or 2 depending on patch, including (hard).
SHB was 1 per patch, only MSQ.
EW has 1 per patch, only MSQ.
HW/SB/SHB/EW all have had 2 extra dungeons in the X.0 release at the highest level to go along side the final MSQ dungeon.
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