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Thread: Samurai AoE

  1. #11
    Player
    Deo14's Avatar
    Join Date
    Jul 2022
    Location
    In your walls
    Posts
    504
    Character
    Thea Shinri
    World
    Raiden
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Nah, kaiten was fine going. It added no depth to the job.
    I think paladin's magic phase has to go. It adds no depth to the job anyways. DRG's jumps have no depth too, they're literally just a bunch of oGCDs. Masterful Blitz? More like depthless bloat, am I right?
    (9)
    Last edited by Deo14; 05-10-2023 at 09:47 AM. Reason: english is hard

  2. #12
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Hopefully they merge guren and w/e the single target skill and shoha and shoha 2 into one skill. No reason for them to be multiples.



    Oh, and removing namakiri and putting midare back to its pre-6.0 potencies would be nice.
    Can we not take away cool attacks? I like namikiri.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    Nah, kaiten was fine going. It added no depth to the job.
    So... you never actually played sam lol.
    (9)

  3. #13
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ransu View Post
    Can we not take away cool attacks? I like namikiri.



    So... you never actually played sam lol.



    Played it for Sigma Savage, all of Eden, and this tier. My information is public. Kaiten was used for every midare and every higanbana. there was no choice, no depth, just make sure you have kenki. I can count the number of times I didn't have kenki for it on both hands, over 5 years? almost 6 (at least in savage when it mattered and not during low level stuff when kenki buildup was godawful).


    Namikiri is literally just old midare on a 2 min cd. It was a terrible exchange. midare got nerfed for this.




    Quote Originally Posted by Deo14 View Post
    I think paladin's magic phase has to go. It adds no depth to the job anyways. DRG's jumps have no depth too, they're literally just a bunch of oGCDs. Masterful Blitz? More like depthless bloat, am I right?

    Yes, one button that is only used on two abilities and provides no flexibility adds no depth.
    (2)
    Last edited by Valkyrie_Lenneth; 05-10-2023 at 10:14 AM.

  4. #14
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    Or honestly just give every OGCD the 'paladin' treatment like Spirit's Within when it upgrades.
    450 potency to first target, 60% cleave to the rest.

    Best way to clip the ability bloat.
    I agree with this. I would just hate to lose the varied animations.
    (0)

  5. #15
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Quote Originally Posted by Ransu View Post
    Can we not take away cool attacks? I like namikiri.

    So... you never actually played sam lol.
    Don't worry, this somehow is considered better Gameplay



    Look at that juicy " Shinten-Spamming " gameplay... Not to mention " Hissatsu: Kyuten ", its so much more thoughtful , so much depth so much woah. Way more meaningful choices to make, yay... (obviously) In no way shape or form did this water down the gameplay.

    (5)

  6. #16
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,160
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    Or honestly just give every OGCD the 'paladin' treatment like Spirit's Within when it upgrades.
    450 potency to first target, 60% cleave to the rest.
    Some other actions would go in the reverse direction, starting out as flat AoEs and then gaining a stronger main target hit. Some other jobs can benefit from this as well.

    Another possibility is checking target count on cast: for example, Foul is 600+240n and Xenoglossy is 800...just make the Foul/Xenoglossy action check for two targets; if only one target then do 800 and if more than one target do 600+240n.
    (1)
    Error 3102 Club, Order of the 52nd Hour

  7. #17
    Player
    Leifei's Avatar
    Join Date
    Aug 2017
    Posts
    223
    Character
    Seijuro Kibagami
    World
    Adamantoise
    Main Class
    Samurai Lv 100
    Samurai is fine.
    (1)

  8. #18
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    As a terrible casual, I don't get what was so precious about Kaiten. It was just an extra button you had to press every time you were about to use the other skill.
    (5)

  9. #19
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I just want Fuga to either stay a cone or change to a circle aoe... really obnoxious for the aoe shape to change from a cone to circle after 60 levels of it being a cone.
    (3)

  10. #20
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,452
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    DRG over in the corner crying at no AoE until 40
    (1)

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