If you could pick one system, feature, or mechanic each to...Which would you pick, how would you do so, and why?
- Trim/Replace entirely,
- Revise/Polish, or
- Add to the game...
If you could pick one system, feature, or mechanic each to...Which would you pick, how would you do so, and why?
- Trim/Replace entirely,
- Revise/Polish, or
- Add to the game...
Popular Mentions Thus Far:
From others posting on this thread. Not my own suggestions.
No, simply letting people know early on what all has already been mentioned is not breaking my own rules...
It's just the at-a-glance / catch-up list.
Trim/Replace
- Limit Breaks (with something more substantial and job-personalized)
- Glamour Dresser (with uncapped, automatic appearance storage, etc.)
- Egregiously Annoying Voices
Revise
- Low-level Combat Speed / Depth / Kit size (Increase/Improve it)
- Combat Flow (Move away from the 2-minute meta)
- Materia (To be less bloated/unimpactful)
- Secondary Stats (Likewise, to be less bloated/unimpactful)
- Overly Scripted Boss Fights
- Healer Gameplay
- Housing
Add
- More Impactful / Less Redundant Means of Customization
- More customization options
- South American servers
- More life to the open world
- (Various QoL Improvements)
Last edited by Shurrikhan; 05-09-2023 at 10:04 PM.




You said 1!Popular Mentions Thus Far:
Trim/Replace
- Limit Breaks (with something more substantial and job-personalized)
- Glamour Dresser (with uncapped, automatic appearance storage, etc.)
- Egregiously Annoying Voices
Revise
- Low-level Combat Speed / Depth / Kit size (Increase/Improve it)
- Combat Flow (Move away from the 2-minute meta)
- Materia (To be less bloated/unimpactful)
- Housing
Add
- More Impactful / Less Redundant Means of Customization
- More customization options
- South American servers
http://king.canadane.com
Trim FF14
Revise Forspoken
Add FF7: iOS Before Crisis Core: SOLDIER edition (introducing new Battle Royale mode)
Trim: Group utilities (less arbitrary gimping, easier to balance, able to make jobs complex again)
Revise: Combat flow (i.e. no more two-minute meta)
Add: More customization options (i.e. Garlean third-eye, Hrothgar being able to stand upright, scaleless Au Ra chins, Highlander eyebrows, HATS FOR THE HATLESS, etc.)
Last edited by Absimiliard; 05-08-2023 at 02:59 PM.



1.Replace the current Limit Break system with something more substantial and personalized per player, like the PVP limit breaks.
2.Revise how jobs play in non-cap level content. Level Sync feels like ass, and jobs are not designed for lv 1-50 in mind anymore, and a lot of hastily done balance changes have negatively impact content at this level range.
3.Add more job customization and player agency systems, better gear customization outside of socketing two redundant types of Critical Hit Materia.

Trim: PS4 support for better graphics.
Revise: Combat should be faster at lower levels, some skills need to be removed and others reworked or combined to eliminate button bloat.
Add: South American servers. That way we don't bother NA players with our ping.



Trim ARR
Revise level at which you learn skills for all jobs. Getting raidbuffs at 50, but having core of your rotation locked at 70+ makes no sense.
Add Kaiten
Trim/Replace entirely, - Submersibles.
Revise/Polish, - Adventurer Plate System... It's good, but a little buggy. They've already started to add unique Adventurer plates tied to completing certain content, expand on this more.
Add to the game... - Dungeoneering. IMO this game desperately needs something to combine these systems, e.g., crafting/gathering with combat, and I mean to the degree beyond "Go farm some skins in the open world"
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