Quote Originally Posted by Aco505 View Post
Increasing the duration of the DoT with the current design wouldn't change much, since it falls off 1 second before it has to be reapplied in normal circumstances.

Since DoTs tick every 3 seconds, making it last 27 or 30s wouldn't have any effect, not even in cleave, as you want to switch to the AoE combo the moment you have more than two targets. The only exception could be three targets that are not close and will live long enough but that's extremely niche and possibly doesn't even exist in the game.
True, without TP and with our AoE potency as high as it is now, it wouldn't do much.

My point was more that if downtime value were a/the concern, that'd be an easy place to look, as compared to an elaboration upon PT. Any elaboration on a filler GCD should instead be for adjusting... GCD-sync (much like Yaten-Enpi does for SAM). Otherwise, we probably deserve to be constrained to the same downtime efficiency as other melee (which isn't great, and probably needn't be... because we're melee).