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Thread: Dragoon Rework

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  1. #1
    Player
    primarisgoazrr's Avatar
    Join Date
    May 2023
    Posts
    58
    Character
    Philippos Berean
    World
    Siren
    Main Class
    Paladin Lv 100

    Dragoon Rework

    Hey Friends it’s crazy to think that we’ve been in Endwalker for a year and a half, time sure does fly. I got to think thinking about the DRG rework again I’m not even sure what the could change, the job has been pretty consistent (I’ve been playing since stormblood). So maybe this time we’ll get Heart of Man(the transformation Nidhogg used in the trial), some of the jumps we see Estinien use, or maybe even some dragon spells like Ahk Morn. Whatever they decide to do I hope think they some notes from SMN, in terms of keeping with the job fantasy, but I don’t want it to super easy either. I decently confident the dev will give us something that’s fun for most of us, but part me can’t help but worry. I would hate leave behind my 1st/favorite job.

    Thank you for reading, here’s to a new and fun Dragoon! Take care
    (0)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,571
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    GCD Jump actions. I can smell them.

    Bless Primal Rend for this genius idea.
    (3)

  3. #3
    Player
    undull1's Avatar
    Join Date
    Aug 2021
    Posts
    98
    Character
    Momori Mori
    World
    Twintania
    Main Class
    Red Mage Lv 91
    Merge dragons sight/battle litany

    Merge life surge/lance charge.

    Give us a gcd super like the PvP limit break, boss mechanics be damned I wanna play an actual dragoon.
    (1)

  4. #4
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Change Nothing.
    (9)

  5. #5
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    261
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ZiraZ View Post
    Change Nothing.
    Gigachad player I approve this
    (4)

  6. #6
    Player
    DARKWEB's Avatar
    Join Date
    May 2023
    Location
    Miami, FL
    Posts
    1
    Character
    Dark Web
    World
    Goblin
    Main Class
    Dragoon Lv 90
    I'm still a sprout but I think they could remove Disembowel/Vorpal Thrust, and implement the DoT/Buff into Chaotic Spring/Heaven's Thrust. Also, while it may cause issues with animation lock (maybe not, it really depends on how they implement it), I would personally love if they swapped True Thrust and Raiden Thrust, to Jump and High Jump respectively - whether they want to make these gap closers is up to them, but the option is there). Since Jump and High Jump would be the first weaponskill in the combo, they could add more charges to Spineshatter and make it so that every X amount of Spineshatters grant a Life of the Dragon stack. This would give the job more flavor and possibly more mobility. I also agree that Wheeling Thrust/Fang and Claw can be merged into one button so that it can just transform into the appropriate one. Another personal want of mine is to replace Life Surge into a defensive since Dragoon is the only job that doesn't have one (especially as a melee with animation locks which is crazy). I would prefer it to become Lancet since it's an iconic Dragoon ability. It could even have a secondary effect like grant a certain stat or give a speed boost/cooldown reduction depending on the enemy type it was used on.

    Lastly while completely unrealistic, I thought it would be really cool if they gave us a new Life of the Dragoon super jump that also acted as a defensive (assuming they just don't give us one). Maybe one that worked like Doomfists Meteor Strike (you leap into the air and a ground targeting reticle appears, you have X amount of seconds to choose where to land and deal damage to that area. Full-on I-frames would be way too strong so maybe you take less damage while in the air?) If they did something like this, they could move Stardiver to be usable outside of Life of the Dragon and maybe that would be our source of Life of the Dragon stacks. I know it's a really crazy idea, but every time I see a Dragoon cutscene, they're just chillin in the air until they decide to strike down and I figured that would be a cool way to implement that idea while tying in a defensive into it since we lack one.

    At the end of the day though, I would really like it if we got more Jumps and less grounded, lance-based weaponskills because those are boring and un-Dragoonlike. There are so many references that can be used (even Dissidia Kain would be a great source) and we just don't have them in here. Don't get me wrong, I love the job, I just wish it was more like how it's depicted in the cinematics.
    (0)
    Last edited by DARKWEB; 05-27-2023 at 12:24 AM.

  7. #7
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,963
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Don't worry. Leaving behind your butchered job happens eventually, and it leaves scars that will last for many expansions.
    (8)

  8. #8
    Player
    Ilyn's Avatar
    Join Date
    Sep 2013
    Posts
    93
    Character
    Ilyn Payne
    World
    Midgardsormr
    Main Class
    Ninja Lv 100
    I've posted it before but these are my ideas . Give Spinshatter Dive/Piercing Talon/Elusive jump its own combo , make Dragonfire Dive an Aoe Variant to Mirage Dive and make Dragonsight like Dance Partner and let it proc with BL & LC .
    (0)

  9. #9
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,801
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    GCD Jump actions. I can smell them.

    Bless Primal Rend for this genius idea.
    Actions? As in including our Dives? ...

    RIP gap-closing in any responsive manner, then. >.>

    Quote Originally Posted by Ilyn View Post
    Give Spinshatter Dive/Piercing Talon/Elusive jump its own combo
    I'm guessing not in that exact order...

    Instead of a "combo", moreover, wouldn't it make more sense to just have Piercing Talon reduce the cooldown of Spineshatter dive by 15 seconds or so, and perhaps for either Dive to reduce the remaining cooldown on Elusive Jump? That provides far more flexibility despite still being able to sufficiently impact each other (since PT is situational and EJ is used less often than its CD).
    make Dragonfire Dive an Aoe Variant to Mirage Dive
    Then it wouldn't actually dive, nor able to hold much power since it'd be available per 30 seconds instead of per 2 minutes...? It'd just be a ranged oGCD attack, and likely as low as 80 potency, given that the ST version is only 200.

    I'd rather not.

    and make Dragonsight like Dance Partner and let it proc with BL & LC.
    I guess I'm fine with this, as long as DRG rDPS isn't tuned around Dragonsight not stacking LC and BL in order to eek more Dragonsight proc duration out of the two. (At which point it becomes a slight reduction to punishment for desyncing the two, rather than forcing DRG to desync from and thereby waste raid buffs' contribution to LC for its full support value.)
    (0)

  10. #10
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Thought DRG's would just be happy with QOL changes. Like increased range and width of all their Line-AoEs. Visual updates of some Jump-impacts actually being Nidhogg levels of earthshattering.
    (0)

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