

You're comparing getting the relic in NEW Dynamis, not how it was in OLD Dynamis. Really, FFXIV relics are more comparable to getting a Mythic weapon in XI.
Allow me to show you what it took to get a Mythic weapon in XI.
- Complete the main ToAU story line (Not that hard really)
- Get Captain rank (by completing all 50 assaults - Minimum 50 days).
- Climb Nyzul Isle to get special weapon (although, it is possible to get weapon before getting to top)
> Start quest
- Kill 3 Beastmen bosses
- Complete all four areas of Salvage
- Get Key (From climbing Nyzul Isle)
- Kill Odin (In Einjerhar)
- Get 150,000 Nyzul isle points
- get 30,000 Alexandrite (drops only in Salvage in 1-100 increments. You'd be lucky to get more than 100 per run)
- get 10,000 ichor in Einjerhar (Months and months of Einjerhar running)
- Do all 50 assaults AGAIN (this time, trading an item to the exit point, 50 days MINIMUM)
- Get 3 final ZNM items from bosses (also used to pop Pandemonium Warden, toughest boss in XI. And did I mention they only had a 1 in 3 chance of dropping?)
- Fight a ghost using special weaponskill (Okay, this one's a bit easier).
Relics in XIV are lightweights to get compared to mythics in XI. So, stop whining about how "hard" or "difficult" they are to get, cause they ain't.
Why compare the difficulty of obtaining a FFXIV Relic with a FXI Mythic? They are not the same thing.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

