Quote Originally Posted by ZephyrMenodora View Post
They probably also have relic completion data (through achievements or whatever) and may have seen how much or how little players actually engaged with that content - making decisions on how much engagement they are getting vs. the effort to create the content.
Problem with current relics is that the process (if you even want to call it that) is so minimized that getting any meaningful metric is impossible.

People might like it and buy the relics. Other people can hate it but still buy it since they have tomes anyway, might as well get cheap catchup weapon for alt job. I did that too, I bought like 4-5 steps worth of relics in total until I realized how much profit from tomes I'm losing. But if I started to like certain job that I don't have good weapon for? I'll buy another relic, after all why not, it's just here and doesn't require me to do anything else than just regular daily roulettes. Now the metric is filled with plenty of false positives and effectively unusable.