I'd hate for SE to come away from these forums with the wrong impression, so I'm going to do something pretty rare and illustrate why this expansion has been a major success.
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The portrait system is super fun
I don't know about you guys but I think glamour and g-posing are some of the most important pieces of content this game has. It is the one edge that FFXIV has over its more visceral peers like WoW, and it's important for it to cultivate that edge.
Through the power of a nice looking portrait, its also ushered in an era of DPS players getting comms that were previously monopolized by the tanks and healers.[/LIST]
The portrait system was so poorly implemented it was more of an annoyance that a feature. I rarely use it. I would argue with your priority on glamour and gpose, they aren't my highest priorities in the game but I understand that they are one some people's top 10 list.
- Crystalline Conflict has been a massive improvement over The Feast
PvP is evergreen content and infinitely replayable due to the human element involved. It's very important to get right as a result, and I'm glad their efforts paid off this time.
I would agree, with the caveat that PVP still needs more frequent, even minor , scaling / job adjustments and attention to maps that have been left in inactive status for years - that happened with RW and will happen soon to FL. Content gets stale and poorly balanced.
- Side Content
Orthos and Island Sanctuary I consider equivalent to the past expansions' equivalents in Bozja and the like. It largely comes down to a matter of taste as to which one strikes your fancy.
They aren't equivalent, as pointed out by others the way the content works is quite different, and the type of player that it would appeal to- personally I'm OK with that- and I expected that the first release of IS would likely miss features which would be added in later patches.
- Endwalker's Story
Not much left to say that hasn't already been said. Endwalker's MSQ put a very neat bow on the story so far, with highs only rivaled by Shadowbringers. WoW tried similarly to frame Shadowlands as the end of an era, and they failed miserably. Destiny 2 is currently trying to do the same, and it's looking like they'll soon follow in WoW's footsteps. It's difficult to overstate what a coup this has been.