Page 8 of 8 FirstFirst ... 6 7 8
Results 71 to 80 of 80

Hybrid View

  1. #1
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,458
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Amenara View Post
    SE shows no will or inclination to making the game better for lower level players or helping them learn the absolute basics of the game.
    It's fine to want more but as far as mechanics this isn't true at all anymore. The revamps of MSQ dungeons and solo instances for Duty Support are doing a lot for introducing basics. For instance, I was just in Keeper and you know what Middy has now? An Akh Morn stack attack.

    And the RPR quest has an NPC who gives you tips on how to use your skills together. Maybe we could see that integrated in the early game at some point. But at least they are thinking about and considering these ideas and what the game to do to help.
    (0)

  2. #2
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Quote Originally Posted by WantlessYoYo View Post
    -Main one of the post, do you think is a people problem for not caring enough or from the game for not being more exigent on content?
    -As a bonus and again maybe will be more of a TFDF thing, tell me if you've encountered a similar experience
    Square encouraged players to be careless and lazy.
    Regardless of the content, you'll often meet long time players (not new) who have not learned any fundamentals. The spread-marker-sprout meme? is just the tip of the iceberg. Square failed to create urgency for players to learn the basics cause that's not required for most content. The bar is set at " faceroll keyboard and try not to die ".

    XIV suffers from Encouraged Casualism
    Square having created an MMO environment where everything comes by easy, conditioning players to not be resilient. This results in players being allergic to any amount of difficulty or hardship... Which is ironic considering the Endwalker story mentioning something about overcoming adversity. Players rather have the already easy cakewalk made even easier since there's zero incentive to truly master anything. And it's largely Square's fault for creating this environment.

    The worst example for me was helping a P5S party
    Party ignored using mitigation skills. No Addle/Feint/Reprisal. With the party having low ilvl? The first raidwide killed the party and they started blaming the random SGE. And the SGE (bless his heart) has no idea that mitigation skills are a thing, made him say sorry for something that's not truly entirely his fault.

    Most of FFXIV content is so casual? that Reading Tooltips? sets the difficulty to high! Although ironic? cause if players can get through MSQ? then surely they can read a few tooltips you'd think... Then again? most of it is not my clear. I'll just continue to help parties. But, what you get to see borders both depressive to see and simultaneously towards comedic skits for youtube shorts.

    What I want is Tanks to just start using their Tankstances more. From Troia, to Euphrosyne adds, Endsinger 2nd tankbuster, P7S second auto attacks... like will you manage your enmity so I don't tank it as a Samurai it's all I ask... that's all I wish for please... well that and Kaiten returning... please mhm.
    (6)

  3. #3
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Quote Originally Posted by NekoMataMata View Post
    Most people just don't care. Personal opinion, but I think the majority of players are capable of performing well in most duties in this game minus ex+. They simply choose not to.

    The game does a very thorough job of explaining things to people. In fact it's so thorough that I actually find tutorials like the RPR/SGE ones slow and boring.
    I actually fit this in a way. My performance in any game is dependent on what the game expects of me in order to win.

    A game can have all these advanced moves that could be really powerful but if I can finish the game without them, that's what I will most likely do.

    In a multi-player game like this on however, I personally try to have a good performance level all the time no matter what the situation.
    (0)

  4. #4
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Sorry if this feels all over the place.
    One thing I've been wondering about this issue is if it's effected by what is perceived as "the end game" by someone that is in an earlier expansion. I started in HW and I recall not only having more actions than people now have but also things being in general more difficult. Part of that is unfamiliarity and another is the game just functioned different, but that slight challenge was always there and is completely lacking now. As more expansions came out and the community progressed through them they hit the various "speed bumps" in that content as it was released. If someone starts now, they have to get through all of that content in order to finish the MSQ. If a sprout ran into a speed bump early, what would that communicate to them about what to expect going forward. Especially if there are 50+ more levels of content to get through.
    (0)

  5. #5
    Player Kyrj's Avatar
    Join Date
    Nov 2020
    Posts
    595
    Character
    Funyun Knight
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    The game teaches you? What does it teach you outside of "Don't stand in AoEs, Click the item on the wall to stop enemies from spawning(which I can't even think of a dungeon that uses that mechanic), and attack the same target as your tank"?

    The game does a shit job at teaching anyone anything. But I can't really blame SE for that, it's a common thing in all MMORPGs.
    (0)

  6. #6
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Well... I just had a DNC in my party who didn't pick a dance partner at all at level 70, which made me think of this thread. What's the excuse this time? The game didn't force him to read and quiz him about his tooltips? I guess Yoshi-P needs to make a Hall of the Novice Reader to fix the amount of stupid going around.
    (0)

  7. #7
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Reinha View Post
    Well... I just had a DNC in my party who didn't pick a dance partner at all at level 70, which made me think of this thread. What's the excuse this time? The game didn't force him to read and quiz him about his tooltips? I guess Yoshi-P needs to make a Hall of the Novice Reader to fix the amount of stupid going around.
    Evidently, your DNC ignored the level 60 starting quest, where a dance partner is explicitly required to move on in the dance battle on the beach. That's on the player. Period.
    (1)

  8. #8
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    I think there are a lot of people who think themselves incredibly skilled that would never make it out of Greater Faydark.
    (0)

Page 8 of 8 FirstFirst ... 6 7 8

Tags for this Thread