Hard disagree on that one. Raiding in EW is a cakewalk compared to what it was in Stormblood, excepting of course Omega Ultimate and one or two fights that were indisputably overtuned (P8S being one). If anything, the two-minute burst meta has made raiding a lot more approachable than it used to be. Rotations/priorities are far less complex. Fights remain predictable; mechanics just keep getting recycled, and you always know going in that every burst window is going to coincide with bosses throwing the kitchen sink at you.
The problem with the 2 min burst is that it is incredibly, exceedingly, inflexible.
One mistake and your timing is ruined. Personally, I think they need to dump job synergy entirely. It makes things too static.
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