I'd be fine with the snapshotting if it were a 100% consistent thing. Someone earlier said it's predictable 95% of the time, and that sounds about right. But that 5% of the time where it's not what the game trains you to think it'll be, can range from mildly annoying to low-key infuriating.

i really really wish we'd get rid of all this shit that just exists to be used off cd but doesn't actually add anything to a job. Like brd has a skill called sidewinder iirc, and you literally just hit it every 60s. It doesn't do anything except exist to get used and it lines up naturally with your burst and that's it. Same with the DoTs now, too. They're just there to be refreshed but they don't feed into your procs like they used to. I think if a job has a mechanic like this that doesn't really feed into its gameplay loop, then those things should be retooled so they do. Honestly I think most of the dps jobs feel alright; i wish they'd fucking do something about the healing in this game though because it's boring as hell and completely irredeemable in its current state imo. a massive chunk of the game's casual content doesn't even require a healer, that's how totally fucked the role is.