Results 1 to 10 of 206

Hybrid View

  1. #1
    Player
    Deo14's Avatar
    Join Date
    Jul 2022
    Location
    In your walls
    Posts
    504
    Character
    Thea Shinri
    World
    Raiden
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Could argue that other Eureka areas were "more of the same". More NMs, another big boss that drops an important item, a level cap increase.
    I think that brand new maps and bosses are better than new glam set and few new materials, which are effectively just a bunch of .jpgs and some item descriptions. We'll see what new updates brings, but so far, it's really barebones. I was hoping for new features or new map area, not just more of the same. But I honestly don't think I can really enjoy IS anymore. Reaching rank 10 killed it for me, since flying just completely ruins any immersion.

    V&C have the real story I suppose.
    Can't comment on that, I just skimmed through most of it.

    So then neither is most of the loot in Eureka.
    Most of the loot in Eureka is logograms and gil from bunnies. Rare items are just sprinkles on top. Unfortunately, plenty of content in the game only has these sprinkles.

    All the ones to feed animals, sow seeds, gather things, the V&C dot, mitigation, heals and rez. They aren't as spectacular as logos or lost actions, but they involve similar development. We could argue all the individual items and plants we pick and grow are using similar development work, because icons are made for them.
    I would really not call feeding an animal "special action". As for V&C actions, yes, they are simply bland and give no creativity, it doesn't matter they involve "similar development", they're hardly comparable on what they bring to a table.

    I agree. Although it does depend. You have to run Variant dungeons multiple times for the mount and can farm them for the minions and other rewards. You have a lot of Criterion runs to do if you want the mount. But I agree it's not the same as having lots of relics to do making the content replayable. They are also really boring to repeat, especially Variant dungeons (I gave up and just bought the minions).
    All we can hope is that they will fix those rewards. It's such a shame that good content died because they expected that people will be happy to run content just for the hell of it. On the flipside, I haven't see many people claiming that "content needs no rewards" since V&C released.
    (4)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,684
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Deo14 View Post
    All we can hope is that they will fix those rewards. It's such a shame that good content died because they expected that people will be happy to run content just for the hell of it. On the flipside, I haven't see many people claiming that "content needs no rewards" since V&C released.
    I don't necessarily think rewards would make me enjoy running Variant dungeons any more, but it would have been better the Manderville weapons asking us to do that than just be like buying it from the market board.

    I don't think the Criterion dungeon lacks rewards because it has a mount, but it could be more worthwhile to raiders who are progging savage by dropping tomestone augments. As it is now, you can put it off and do it later, just like ultimates, because both sync to the tier.
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

Tags for this Thread