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  1. #1
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,305
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SieyaM View Post
    Why does everyone seem to feel that new zones for relics is the standard now, its been in only 2 of the 5 relics we have available to us now.
    Progress is moving backwards to you I guess.
    (12)

  2. #2
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Oizen View Post
    Progress is moving backwards to you I guess.
    So were exploratory zones the pinnacle then since you seem to not want anything else? Look the current relic is hardly riveting content, and is much easier than before but the Exploratory zones were not the best content ever created, and are not necessary to make an interesting or long relic grind.
    (7)

  3. #3
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,305
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SieyaM View Post
    S the Exploratory zones were not the best content ever created
    As compared to the exiting content Endwalker has given us such as..............
    (16)

  4. #4
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,079
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Oizen View Post
    As compared to the exiting content Endwalker has given us such as..............
    Absolutely. I've loved EW. The story, the music, new things like the Variant Dungeon, haven't even touched IS or Criterion yet, plus the laundry load of things I'm enjoying trying out from past expansions that are still on my to-do list. EW has a lot to enjoy, thank you very much
    (10)

  5. #5
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Oizen View Post
    As compared to the exiting content Endwalker has given us such as..............
    Again, not saying the current relic grind is better, but lets not insist on it being an exploratory zone every expansion. I know it might be hard to comprehend, but just because I don't want more of what we've already had doesn't mean I like what we have now instead.
    (2)

  6. #6
    Player
    Cortawraith's Avatar
    Join Date
    Jul 2015
    Posts
    58
    Character
    Aryn Wraithverge
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    IIRC, Yoshi said that we wouldn't get one for EW due to resource limitations and that we get V/C and Deep Dungeon instead this time. The chances for new dedicated relic zones for the next expansion aren't looking bad. (was said in one the the past live letters). Despite the hatred for such content in the forums it apparently was well received by the playerbase.

    I just wonder IF it continues the story from the Shb Relic-zones, since its story was said to be continued in the ending screen ^^
    (1)

  7. #7
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,101
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Cortawraith View Post
    due to resource limitations
    That is what you say, when you need an excuse or don't wanna hire more devs to update engine or when you don't wanna say "no".

    They already have nice zones, but they arent using them for open world activities much, because there is none besides hunting and treasure maps since 2.x.

    For me, the good type of content is large scale, but has the option to fail e.g.
    • Baldesion Arsenal type Raids (56 players)
    • Diadem Emergency Mission (72 players)
    • Deep Dungeon (for more than 4 players)

    Emergency Mission doesn't exist anymore (how sad to be the dev of that little nice trial and then it gets removed for eternity lol...).
    BA and Delubrum Raids are mostly gated behind Discord groups (at least EU/NA) and can't really be seen as accessible when you have to organize groups 2 weeks in advance, and additionally has very specific entry requirements and only 1time rewards...

    Or have some deep dungeon content but largescale. Multiple groups starting on the same map, having to advance higher floors, reunite for boss fights, solve riddles, having to use cc... While being in speedcompetition with other servers. Add server wide buffs as reward for each stage unlocked and repeat the cycle every few months.

    But you all know what we get, 1 dungeon and 1 trial and 5 mainstory quests and something for the roleplayers (not sure if they even still need stuff, they have mods for that).
    And content that is either too easy or directly needs longterm/organized commitment.

    Where is the casual to midcore largscale world content? Worldbosses that exist are a joke, because rezzes are unlimited.

    But well, there are other games.
    (0)

  8. #8
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,323
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Cortawraith View Post
    I just wonder IF it continues the story from the Shb Relic-zones, since its story was said to be continued in the ending screen ^^
    If you collected the field records, they actually spoil the ending completely and say what happens far into the future.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  9. #9
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by SieyaM View Post
    Why does everyone seem to feel that new zones for relics is the standard now, its been in only 2 of the 5 relics we have available to us now.
    Some players enjoyed getting the new content. Can't blame them for that.

    What I wonder is how things look from SE's end. Did participation in relic grinds reduce when they were related to the exploratory zones and that's why they're trying out this method for Endwalker? I know I didn't enjoy Eureka at all so never touched the Stormblood relic. I started on the Shadowbringers relic, decided I didn't like Bozja and left the relic unfinished because I don't enjoy Alliance raids/Deep Dungeon either. If SE had allowed us to keep farming memories in FATEs, dungeons, normal raids, roulettes, etc. I probably would have finished it.

    This expansion I get to do my choice of content so I'm back to working on a relic again. If in 6.5, they decide it can only be completed doing a specific type of content and I don't enjoy that content, it will end up another unfinished relic.

    Quote Originally Posted by R041 View Post
    These are the players that are just sometimes licking the popsicle stick that melted 6 years ago, telling us how delicious it is.

    I'm sure the strawberry flavor is somewhere in that piece of wood if you keep licking it hard enough..
    I find that a silly analogy.

    People have things they like. People have things they don't like. The things they like don't necessarily get stale with time.

    Do you not have favorite things from childhood that you still like to do or eat/drink? Aren't there things introduced in recent years that you've tried but decide you don't like? (Or I don't know, you might be young enough that they're all still one and the same.)

    Not every player was around when the old content was first released and so haven't done it repeatedly for months on end. It's still interesting to them.

    I don't blame people who enjoyed the exploratory zones for being disappointed that there wasn't a new one this expansion. You still have the option of doing other new content added this expansion to get the tomestones for the relic, though. If you don't like any of that, you have the option of doing the content you enjoyed in the past to get them.

    Or you could skip doing the relic because it's just another shiny weapon in a long line of shiny weapons that don't mean much of anything by the time you get them completed. Spend your time back in Eureka and Bozja/Zadnor if that was the content that you really loved to show SE that there's still interest in more exploratory zones.
    (3)
    Last edited by Jojoya; 05-03-2023 at 01:59 AM.

  10. #10
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Jojoya View Post
    People have things they like. People have things they don't like. The things they like don't necessarily get stale with time.
    I'm not even necessarily talking about Relic. I'm talking about all old content. The sync is a joke, and the Jobs are getting stretched thin. So the experience we had from when that content released to now is completely different, and often-times extremely washed out.

    You basically always have to force limit yourself or you skip half mechanics of almost all content pre-current expac. It's why I said it's like licking an old popsicle stick. I guess the taste is in there somewhere, stained in the wood.
    (8)

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