What matters to you with relics more: how they look or how grindy they are?And this is why I treat these things as a business relationship rather than an emotional one. The fact of the matter is we're getting less compared to what we used to - in terms of quality and quantity of things that are actually viable as content.
This relic is unacceptable and an utterly failed experiment. The people who are unironically in support of it or are even demanding the tome requirements be lessened further already had tome weapons they could obtain. There was no need to sacrifice the actual Relic for these people to give them something they were not interested in working towards.
I think that's where my disappointment comes in the most, since they're so achievable via hunts. For those who don't care/want to farm out every single relic, you can finish one in a couple hours or so. I just don't find that to be rewarding compared to previous iterations of the relics. It feels like a hand out.I wasn't referring to trying different things within this relic series. I was referring to this relic series being different from past relic series.
ARR/HW - grind specified content that already existed in the game for other purposes.
SB - grind only the new exploratory zone
ShB - grind your choice of the new exploratory zone or specified older content
EW - grind content of your choice
So where did they see the most player satisfaction and participation out of those methods for grinding a relic series?
Is there yet something else they can also try?
As for 1500 tomes being a lot, The Hunt says hi. Astronomy can be earned from any expansion's Rank A and S elite marks, it's not limited to Endwalker elite marks. There were some players who regularly attend hunts that were picking up 2-3 relics/upgrades a day.
Forcing players into the decision about using their tomes for crafting or upgrading crafted gear didn't seem bother to anyone. It was not a complaint that I can remember seeing here in the forums at least.
Yea of course, anyone can answer because it's going to be a subjective thing. If you just want a grind to do, anyone can come up with a list of stuff for you to chew through (I'd be willing to create one).
BlahBlahBlahBlahAnd this is why I treat these things as a business relationship rather than an emotional one. The fact of the matter is we're getting less compared to what we used to - in terms of quality and quantity of things that are actually viable as content.
This relic is unacceptable and an utterly failed experiment. The people who are unironically in support of it or are even demanding the tome requirements be lessened further already had tome weapons they could obtain. There was no need to sacrifice the actual Relic for these people to give them something they were not interested in working towards.
WhineWhineWhineWhine
That's all I'm hearing here.
I mean, I just want something to provide fulfillment to the midcore playerbase. I feel like outside of extremes, there isn't much. For the "casual" side of the game (and I use casual lightly since that term gets some hate but pretty much anyone not willing to do any form of harder content falls into that category) there's RP, MSQ, Variant, Housing, Island Sanctuary, Crafting/Gathering (since it's been gutted to be braindead)...I can go on. The hardcore side of the game has savage, ultimate, criterion, solo grind for deep dungeons, etc. Midcore really only had extremes and the relic grind and now the relic grind is being gutted to fit the "casual" side of the game in terms of making it achievable just by doing your dailies or hunts for an hour or two (it's literally nothing different than going for a tome weapon without the extra mat).
It's just disappointing that there's no real coverage for those that fall in the middle and feels like the game is being taken in a direction where you have to pick a side.
And no need to do that, I'm already working on the pteranodon so I'm set on my long term grind.
The words of a person who can't comprehend when someone does not agree with them. I see / hear those all the time. I also pay for Switch Online and barely even use my Switch.
The point is that whenever I want to play them, I can simply do so without hassle. Not taking ages to do a relic here, means I can play whatever game I want on my free time, rather than only this one.
Honestly, I enjoy the game, so no real big complaints here.FFXIV excels at one thing only: it’s a social game that’s easier to set up than VRChat and Second Life with just as much player-created content. For many people, this is their first “metaverse” and it’s far more immersive than Discord. The experience is even better when you combine the two.
But it’s obvious that no one here (you included) actually likes the gameplay in this tired old horse of a game. If you did, you’d be upset that Square Enix keeps dropping the ball. But many people (me included) don’t play for the gameplay. So, if you’re not like us, and you’re fine with FFXIV turning into dust…why are YOU here?
Even if you arnt pointing at ME specifically, I think this is Short-sighted. Because I have said my Grievances about the game, and have participated in many discussions.While I'm not accusing you in particular of this, I often find that those who espouse such views as "Well of course I have hangups with and things I don't like about <insert game here>" rarely have anything critical to say or offer potential improvements to show for it or prove the veracity of their words. Something to keep in mind.
I sometimes think Yoshi-P didn't think his words of "taking a break" through when he said them, and those listening took it as gospel or one of the commandments rather than a recommendation. What of those who'd rather not take a break? It's far from a miraculous silver bullet to solve all issues. I feel like some here are less sympathetic to those who find themselves in that position than they ought to be, and what words they do offer tend to be platitudes.
Seems like if you dont match the energy and Completely 100% agree with everyone else, then your opinion matters less if at all, or your just some Shill or YoshiP defender.
Half the time I dont think people really understand what is being said if it doesnt just Parrot exactly what they feel, which I dont think is fair in an open forum, all sides should be heard equally, not just the loudest ones, or the ones that spit venom.
I have always advocated to speak your mind and give criticism. But dont think its healthy to constantly be mad, then continue to stick around and keep giving money.
But those current tome weapons require at minimum 3 weeks of tome grinding (due to 450 weekly cap) + 7 weeks of weekly 8 person raids (reduced to 4 later in the patch cycle), so lets not pretend they're as easy as the 2nd tier tome relicsAnd this is why I treat these things as a business relationship rather than an emotional one. The fact of the matter is we're getting less compared to what we used to - in terms of quality and quantity of things that are actually viable as content.
This relic is unacceptable and an utterly failed experiment. The people who are unironically in support of it or are even demanding the tome requirements be lessened further already had tome weapons they could obtain. There was no need to sacrifice the actual Relic for these people to give them something they were not interested in working towards.
My point: They're not entirely comparable.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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