Why not at least tie it to bicolour gemstones and encourage the open world to become active again? It's honestly jarring to see how empty it is when compared to other MMO's on the market.
This isn't a casual thing. This is an SE being lazy (or, alternatively, FFXIV being left with a skeleton crew) thing. Plenty of casual players do go out and complete the content, though sometimes not in what you might call a timely manner. The ultra-casual, do nothing but sit in a venue all day sorts, on the other hand...
1500 tomes is based
I see their intention with this, but 1500 tomestone grinds just don't make it the sort of grind it has been in other expansions and therefore you can't consider it a "weapon you worked hard for".
When someone has an ARR relic, a Eureka relic, a Bozja relic, and to a certain extent an anima relic (which is quicker now that it's been nerfed so much but still more effort), you know just how much work that person put in to get it. All the raids, trials, dungeons and farming the person did for it, and that to get it yourself, means you have to put in that work too.
When you see that someone has a Manderville weapon, you know that they spent about 1 minute getting it. It almost doesn't make sense to not have it.
That isn't it. Obviously, they don't want to force players to do content that they don't want to do, and by making it use tomestones which come from almost all content, they allow you to get the weapon just by doing the content you're doing anyway and, presumably, enjoy doing. It's just that as I explained, it doesn't achieve nearly the same effect as previous relics.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
I do not entirely agree with this assessment. It's definitely partly the result of things having to be scaled back. We've got too much evidence to that effect for us to simply disregard it. That said, I do think it's probably also the result of people crying so much because they had to do actual content in exchange for powerful equipment, instead of grinding a few dungeons. The problem was that the ones crying were a minority. Most of us were fine with the old relics. We liked putting in so much time and being rewarded with a BiS piece of gear at the end of it. But now? Now they're easy to get, and they suck.That isn't it. Obviously, they don't want to force players to do content that they don't want to do, and by making it use tomestones which come from almost all content, they allow you to get the weapon just by doing the content you're doing anyway and, presumably, enjoy doing. It's just that as I explained, it doesn't achieve nearly the same effect as previous relics.
The Manderville relics really add nothing substantive to the game. They're literally just a handout for doing what you would have already. The only even mildly inconvenient aspect of them is having to endure the Manderville quests, but it seems like a good deal of people actually like them for some reason I can't comprehend. It's a zero effort "reward" with stats so low it might as well not have been added to the game at all.
Last edited by Absimiliard; 05-02-2023 at 12:52 AM.
Yeah I completely get the idea behind this for why theyre just sticking with tomestone grinds.I see their intention with this, but 1500 tomestone grinds just don't make it the sort of grind it has been in other expansions and therefore you can't consider it a "weapon you worked hard for".
When someone has an ARR relic, a Eureka relic, a Bozja relic, and to a certain extent an anima relic (which is quicker now that it's been nerfed so much but still more effort), you know just how much work that person put in to get it. All the raids, trials, dungeons and farming the person did for it, and that to get it yourself, means you have to put in that work too.
When you see that someone has a Manderville weapon, you know that they spent about 1 minute getting it. It almost doesn't make sense to not have it.
That isn't it. Obviously, they don't want to force players to do content that they don't want to do, and by making it use tomestones which come from almost all content, they allow you to get the weapon just by doing the content you're doing anyway and, presumably, enjoy doing. It's just that as I explained, it doesn't achieve nearly the same effect as previous relics.
But relics are specific grinds, none of the previous steps were necessarily hard to do (cept that one step in the ARR grind which required you to either craft a mat or buy it at a high price in MB) so it was all relatively doable content.
The idea for grinds is to keep certain content relevant and the fact that theyre just making an easy bypass with this philosophy is not the way this should be handled. This is ridiculous and honestly one of the biggest Ls I cant defend.
They've been tying it to an exploratory zone for so long, and now there isn't one. Their brain probably broke over the idea of tying the relic to other content instead, so now we're getting the most boring side content imaginable. Not gonna lie though, with how these have looked, I'm glad they're easy to get. If there were a giga-farm attached to them, I'd feel 0 motivation to bother with it since none of these have been must-haves for me outside of anything other than stats.
edit: Also the tomes these relics are tied to can only really be gotten through dailies, level 90 dungeons, and level 90 trials/raids. In the grand scheme of this game's available content, most of it doesn't reward relic tomes. Once you finish your dailies, the pragmatic way to get tomes is to just join a hunt train or (if you hate yourself) spam troia. If there were also an option to trade in poetics, then that'd open up like... the other 90% of the game, and the argument could genuinely be made that, yeah, "you can farm the relic by doing any content you want." But right now? Not so much. On the bright side though, this has allowed me to sell tome materials at a premium rate for like 4 months straight. Thanks Yoshi P!
Last edited by Avoidy; 05-02-2023 at 01:04 AM.
How about they just give a giant middle finger to the players? TBH I'd feel the same way I do now anyways.That isn't it. Obviously, they don't want to force players to do content that they don't want to do, and by making it use tomestones which come from almost all content, they allow you to get the weapon just by doing the content you're doing anyway and, presumably, enjoy doing. It's just that as I explained, it doesn't achieve nearly the same effect as previous relics.
these relics are so bad
they are incredibly easy to make so it makes tome and Ex weapons pointless
if they are gonna be this easy they shouldn't be on par with the next raid tier weapons when they are finished
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