Quote Originally Posted by Xirean View Post
Actually the only issue that I would have in that system is that this replica is in the next expansion rather than the same expansion the relic was released in like all other relics. Unless you meant it differently. Relics tend to not want to go in the darn glamour dresser so we usually need to get the replica item that becomes available immediately after finishing a step. If the system you discuss still allows that while allowing for a completely separate replica obtainment method then I'd have zero issue. This isn't some kind of gotcha. I stand by what I said many times earlier. If the game isn't fun then people should take a break until they have something to come back to. I didn't play Eureka or Bozja till much much later. Long after their relevance had expired and only because I wanted TT cards from them. I still haven't done the last zone of Eureka or progressed either expansions relics passed the first stage or two because the method was just stupid to me. So I ignored it completely and took a break.

I get wanting more things to do in the game. What I don't understand is how the formula for the game is a surprise to you. It's always had content droughts. Why is the suggestion of "take a break" such an issue?

Actually lets say this. Would I be happy if there were more activities in the game that appealed to me that I could spend my time on? Yes. Do I expect the content formula to change in order to get that? No. I expect things to be released that mean nothing to me but mean something to other people. I'll just not engage with that stuff and play when I have something I like. What is the problem with that? It sounds like you just want busy work to keep you stuck in the game near permanently. Is that actually what you want? If so, why?
What are you even talking about? You don't make replica, you make relic. You do actual progression at expansion, and next expansion you buy that relic for tomes, simple concept and great idea (but any idea is better than current tome dump tbf). Obtaining relic logically unlocks replicas in both cases.

And yes, people should take a break when there is nothing to do, but EW has crossed a lot of people's line of what content cadence is acceptable. Week of content per 4.5 months is simply not enough, that's the end of it. Content droughts are normal, but compared to other expansions, we have objectively less content. And no, 3 kinds of one and done content does not even remotely compare to content like Eureka and Bozja. Especially since SB also had DD and ShB had Ishgard restoration, while also having shorter patch cycles.

Meanwhile, what does EW have?
- 4.5 months patch cycles
- IS which you do solo and complete in 2 weeks, while spending 20mins per day here. After that, you're down to 3 mins per week. It's not even good in a first place, it's essentially one big excel spreadsheet simulator. Except excel is easy to work with, while in IS, you can't even open all the necessary windows to find best item for workshop, so people just copy paste it from discord.
- V&C which is great, but completely missed the mark by not having any real rewards tied to it. Died in a week. Please look forward to better rewards next patch! (more materia)
- EO which is just DD. Nothing else, nothing more. Reskin and slightly changed pommanders, that's it.
- Alternative tome weapons (formerly known as relics) which you just buy for tomes after doing some daily roulettes, which you would do anyway.

So to give you shorter answer - formula haven't changed, but the variables did. As a result, droughts are significantly longer and much dryer.