They went hyper theme'd so it might be hard but I'd love to see make-over themes added to Island Sanctuary. Even if it might be fairly big journey of collecting essences of X Y Z areas. Skybox and weather changes could go a long way but if they changed the textures of the ground / plants (a lot more to ask)... would really feel like different zones. Alternatively SE could literally just add different wards (Islands) and players could move their mammets to those new Islands. Each Island having potentially unique resources and animals (harbor system being added to harvest from Islands you only outpost).
In context of your post, it would be cool to have a Shirogane (Japanese) theme'd Island. I would love to see Azim Steppe, Amaurot, and Elpis. With Thanalan following behind.
Definitely onboard with Island Sanctuary in the end having all the housing features, and then SE adding more. Though I personally imagine blending the systems together for resource management and to make it less unwieldy. For example a ward house when building a house on the Island would be binding the door to their ward house, so they can enter their house on the Island and leave into the wards. For those without a plot in the ward it would be associated to apartments.
Personally I think demo should remain on for the 'ward' plot but the house itself now is un-demolish-able. If you lose the ward plot you don't lose the house (and all the contents in it). If a ward becomes empty and is collapse-able then the wards condense. Players who want physical address can have it, those who don't wont get to stay there taking up space. Demo should be quite long though, with in game warnings plastered on login lol.
Last edited by Shougun; 05-04-2023 at 04:21 PM.
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