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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by dspguy View Post
    Given how NF worked, it seems reasonable to say that BW is "working as intended."

    The strength of BW doesn't change anything about how similar the tanks are. All tanks cycle through cooldowns (sometimes pairing a strong one with a weaker one) or filling in the time between the short CD abilities with a self-heal, etc. They all play similarly. 2-step AOE chain that builds some sort of gauge (or gains MP) that is then expended for a tertiary AOE. Same with single-target. Some jobs are more busy (like GNB and DRK). But in the end, the jobs are more-or-less cookie cutter. Tank choice (for the most part) is what sort of weapon you want. It might as well be a glamour at this point.
    BW in a savage setting is highly valuable. My healers can always tell when i'm not using it or not timing in correctly. P8S 1-2 is perfect example. During snakes and centaur the MT isn't taking autos...so BW is useless since 99% of the time i'm topped off, and allowing me to use it more intelligently when I need it most. Same goes for part 2 outside of shared autos for the tanks. Again, not taking any damage. During normal autos during P8S BW is a huge boon for warrior, as it's mitigation, heal shield, and heal on attack, plus it's on a ridiculously short cooldown. I think the ONLY time i'm not mashing BW is during tank busters and not taking damage. During tank busters i'm tossing Nascent on the OT for help with damage, as it's just to good to NOT use Nascent....it's incredibly powerful skill. Even more powerful if I drop nascent during my burst, and typically can heal a DPS to full HP rather quickly, and save MP for healers. I do that all the time for our squishiest party members, and just say <so and so> has nascent. Healers just understand and don't burn MP for them

    Warrior may be kinda meh in the tank department, but it certainly makes up for it with insanely good co-tank/healing aspects. They are like a pseudo healer/tank/dps all in one, with imo...the best invuln in the game due to it's short cooldown. However, I still favor PLD just because it's a beast in the mitigation department.

    Also I have noticed a lot WAR not using shake it off to it's full advantage. Literally every single tank buster that doesn't use Holmgang I pop shake it off. I want the remainder of my vengeance and thrill buffed. Right before the hit pop vengance, gcd, thrill. After the hit pop shake it off for a buffed heal. Why not spread the buff to everyone, if not it's going to waste.
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    Last edited by Sqwall; 05-23-2023 at 04:37 AM.