2) Marid's Fortune: A solid stone statue and fountain made in the shape of a beast sacred to the goddess Lakshmi, the marid, carved using the aetherical crafting techniques of the Ananta. It is said that the goddess will grant the prayer of those sincere of heart, if they offer a coin of pure gold to its waters.
3) The Riddle of the Myrga: To reach the realm of the goddess one must first solve the Riddle of the Myrga. Approach the sacred tome and read the inscription for more. If you have difficulty solving the riddle, please see a temple priest for assistance.
Just stand as close as possible to the crystal window while facing it, and jump!
4) Lakshmi's Throne: An altar dedicated to the goddess Lakshmi resplendent with offerings. The goddess favors all beautiful things, taking special delight in offerings of precious stones, crystals, and pure gold.
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2-B: Story Hall RP: Enjoy a story in our comfortable & spacious theater. Currently reciting chapters from the fantasy novel "Battleaxe" by Sara Douglass. Each chapter is ~10-20 minutes long. If you would like to recite your own story (published or original) seek out a temple priest to make arrangements.
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2-C: Battle Hall RP: The temple's main mission is to glorify the goddess by dedicating passionate combat in Her name. The energies produced from these battles are absorbed by the altar's crystal throne, and used to turn the Goddess' eye towards the temple, that we might receive Her blessing. Visitors to the temple may challenge the High Priest, or else dedicate battle between themselves and others to the goddess on the stage. Victors receive an offering from the altar. Champions will gain access & grant from the exclusive Sacred Treasury. See notes for how to become a champion. The stage may also be used to host pre-arranged duels, when not otherwise in use! We offer two battle styles: Casual & Advanced that allow you to jump into the fun regardless of your familiarity!
But first an important battle note:
1) Syrcus Shard: A powerful magick artifact used to invoke an ancient spell. The shard is activated once the combatants take their places. Once active the stage, altar, and duelists will be trapped within an extra-dimensional field, though it will simply appear as if they are on the stage. The results of this field are: 1) All damage done to the duelists, and stage will be dispelled along with the dimensional field at the end of battle, so fight as hard you'd like (please be mindful of your RP partner/if you are uncomfortable with the intensity of a battle /whisper to your partner); 2) All battle effects are contained to the stage and altar, so you can fight without concern for the audience.