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  1. #11
    Player SassyAssassin's Avatar
    Join Date
    May 2018
    Location
    Fanow
    Posts
    1,905
    Character
    Cinnabun Arulaq
    World
    Louisoix
    Main Class
    Sage Lv 100
    Agreed, I wish early gameplay was more engaging than casting cure or stone over and over
    (2)

  2. #12
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,471
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    I would like the simple one target rotation and aoe rotation. Then a buff or debuff and role action tanks damage reduction, healers increase heal, dps an increase in dps. Then each expansion rotation stays the same but spells get new animation but added role actions.



    I know some people like pressing a million button rotation and moving to different spots. I don't overly enjoy that. I do think they could go one job manage a million things and also have one at the other end f the spectrum and balance the job. The game has enough for both and if people stop playing job because it is too complicated/simplistic that is good feedback.
    (4)

  3. #13
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,449
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    There is some streamlining they could do. It's awful to get a sub-40 dungeon on DRG with no AoE when either all or most of the rest of the party has one.
    (0)

  4. #14
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by SassyAssassin View Post
    Agreed, I wish early gameplay was more engaging than casting cure or stone over and over
    Early game? That's your late game rotation too! (HEAVY /s)
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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