Quote Originally Posted by SweetPete View Post
I feel WHM will get the spell “Arise” as their level 100 skill. It’s a raise that isn’t subject to the weakness effect. Maybe it will be a 10 second duration and if you don’t die then it will give you a massive heal instead.
I suspect such a move would have a 5-6 minute cooldown. Meaning you can help keep the DPS from getting weakness so you can beat enrage...only once per fight.