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  1. #1
    Player
    Valtrex's Avatar
    Join Date
    Apr 2012
    Posts
    34
    Character
    Valtrex Oncedaily
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AkiRouscelia View Post
    No need for you to be so hostile.

    But, do you understand the term monotony? It means repeating the same thing over and over, tedious, repetitive content. Every single one of those things you just mentioned is the embodiment of monotonous game play.

    I'm a busy person with an active career; I don't mind the game valuing those people with plenty of time to seek greater rewards but, currently, it has no rewards in place for those players who have little time. Is that a little clearer for you?

    Also, your location means "Indonesian language"; ditch the 語 if you want it be just Indonesia.
    How do you suppose SE gives out loot then? Oh you did Caravan once, here's the best reward? Oh you did Ifrit once, here are 7 weapons? Of course there is going to be monotony. You can't possibly create enough content to keep people busy if there is no reason to do anything more than once.
    (2)

  2. #2
    Player
    AkiRouscelia's Avatar
    Join Date
    Mar 2012
    Posts
    171
    Character
    Aki Rouscelia
    World
    Exodus
    Main Class
    Pugilist Lv 50
    If it were my job to design content for MMORPG's I'd give you solutions. However, this isn't up to me to decide or think of ways to provide to the consumer - doing so would only be disappointing for they are unlikely to make an appearance.

    You all seem to read what you wish to see, I'm not demanding the best the game has to offer. I would like to see rewards that cater for all types of players. Like I said previously, the relic weapons very accurately demonstrate quality for time investment, as do Garuda weapons represent skill or, previously with the exploit? a lack-thereof.

    It's simply (my, personal) disappointment in that currently, the game is being put into a phase that is likened to thinning butter over a lot bread to make more from less. The problem being that is is catered to the more active community. For us 'casual gamers', there is little to do outside of casual content which has little reward per time investment. I could go on about this for an eternity but it's clearly doing no good.
    (1)

  3. #3
    Player
    Valtrex's Avatar
    Join Date
    Apr 2012
    Posts
    34
    Character
    Valtrex Oncedaily
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AkiRouscelia View Post
    If it were my job to design content for MMORPG's I'd give you solutions. However, this isn't up to me to decide or think of ways to provide to the consumer - doing so would only be disappointing for they are unlikely to make an appearance.

    You all seem to read what you wish to see, I'm not demanding the best the game has to offer. I would like to see rewards that cater for all types of players. Like I said previously, the relic weapons very accurately demonstrate quality for time investment, as do Garuda weapons represent skill or, previously with the exploit? a lack-thereof.

    It's simply (my, personal) disappointment in that currently, the game is being put into a phase that is likened to thinning butter over a lot bread to make more from less. The problem being that is is catered to the more active community. For us 'casual gamers', there is little to do outside of casual content which has little reward per time investment. I could go on about this for an eternity but it's clearly doing no good.
    You seem to be too casual to be playing any games at all. If you can't spend 15 minutes here and there doing Caravans, I'm not sure what they could add to please you.
    (3)

  4. #4
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by AkiRouscelia View Post
    If it were my job to design content for MMORPG's I'd give you solutions. However, this isn't up to me to decide or think of ways to provide to the consumer - doing so would only be disappointing for they are unlikely to make an appearance.

    You all seem to read what you wish to see, I'm not demanding the best the game has to offer. I would like to see rewards that cater for all types of players. Like I said previously, the relic weapons very accurately demonstrate quality for time investment, as do Garuda weapons represent skill or, previously with the exploit? a lack-thereof.

    It's simply (my, personal) disappointment in that currently, the game is being put into a phase that is likened to thinning butter over a lot bread to make more from less. The problem being that is is catered to the more active community. For us 'casual gamers', there is little to do outside of casual content which has little reward per time investment. I could go on about this for an eternity but it's clearly doing no good.
    The more I hear things like this, the more I fear this game isn't for you. Maybe in 2.0 they will have these things that you seek. However, SE is a company that needs to bring this game out from the ashes ( in which this game was more for the Casuals back then and look where it got them). So they flipped roles, and more players have been coming on to play ( still not the best yet). but def. alot better than Tanaka's Vision that's for sure.

    Edit: By the way Casual Gaming is more of a Console thing.
    (1)

  5. #5
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
    Posts
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Starlord View Post
    Edit: By the way Casual Gaming is more of a Console thing.
    World of Warcraft would like to say hello
    (1)

  6. #6
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Eliseus View Post
    World of Warcraft would like to say hello
    "More of" not totally :P, and WoW is too easy ~.~
    (0)

  7. #7
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by AkiRouscelia View Post
    If it were my job to design content for MMORPG's I'd give you solutions. However, this isn't up to me to decide or think of ways to provide to the consumer - doing so would only be disappointing for they are unlikely to make an appearance.

    You all seem to read what you wish to see, I'm not demanding the best the game has to offer. I would like to see rewards that cater for all types of players. Like I said previously, the relic weapons very accurately demonstrate quality for time investment, as do Garuda weapons represent skill or, previously with the exploit? a lack-thereof.

    It's simply (my, personal) disappointment in that currently, the game is being put into a phase that is likened to thinning butter over a lot bread to make more from less. The problem being that is is catered to the more active community. For us 'casual gamers', there is little to do outside of casual content which has little reward per time investment. I could go on about this for an eternity but it's clearly doing no good.
    Well honestly I think they already do that. A more casual player such as yourself does have other options. If you dont feel grinding 50K seals for the best rewards is worth it, the sergeant rewards are still very decent at a fraction of the cost. Once you have those rewards you can casually do seal gathering to slowly build up enough seals for the higher costing items.
    (1)