I'm not a fan of the open world Primal summoning >< not at all.
I'm not a fan of the open world Primal summoning >< not at all.
Interview with summon info
" As you know there are primals – powerful demigods- in FFXIV. Summons are a staple to any Final Fantasy game, but to me, in recent games the summons have been cheapened because they are so easy to access. The current Ifrit and Garuda battles are hard, but I don’t want a world where everyone has summoned, and is walking around with, their own personal Ifrit. It cheapens how hard it was to get access to that primal. In 2.0 there will only be one of each primal per world. So one Ifrit, maybe one Shiva maybe one Ramuh, per world. These primals will be somewhere in the open world, roaming,and players will need to find them and then get together to defeat the primals. If they win and are the first to defeat it, the primal will come under their (temporary) control. For a 2-week period, the free company or linkshell who defeated the primal will have time to raise up the primals’ “gauge”. If they get it sufficiently raised, they will get to choose when and where to summon the primal for help. It could be used in any battle, and once they use it, the weather in the whole world will change so everyone in the world will know that the group used the primal. Once they summon the primal, it will of course return to the open world."
Last edited by Zahak; 06-21-2012 at 07:03 AM.
Retired FFXI character: Ranok of Sylph
Nono, I know that stuff. I mean elaborate on why what's-his-face doesn't like it.
Retired FFXI character: Ranok of Sylph
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