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  1. #71
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,028
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Here's a question: If the primals are supposed to go open-world in 2.0... what's up with this? Will we still be able to go back and do the instanced battles in addition to those?

    So the weapons aren't limited-time? I've been very confused about whether or not those are going away -- so many contradictory clues.
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  2. #72
    Player
    Xaimera's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    618
    Character
    Xaimera Zeal
    World
    Leviathan
    Main Class
    Lancer Lv 64
    yeah after seeing this and knowing primals will be open world will this stuff still be in the game at 2.0? o.O
    (0)

    LNC ~60~ DRG
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    FFXI - Elia 2007 -- 2010 FFXI ~ 2002 -- 2007
    FFXIV - Xaimera Zeal 2010 -- 2017
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  3. #73
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Anonymoose View Post
    Here's a question: If the primals are supposed to go open-world in 2.0... what's up with this? Will we still be able to go back and do the instanced battles in addition to those?

    So the weapons aren't limited-time? I've been very confused about whether or not those are going away -- so many contradictory clues.
    the instance battles will still be there, the open world thing is for the summoning mechanic they are adding. they've said before they are moving most of the battles to 2.0
    (0)

  4. #74
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Anonymoose View Post
    Here's a question: If the primals are supposed to go open-world in 2.0... what's up with this? Will we still be able to go back and do the instanced battles in addition to those?

    So the weapons aren't limited-time? I've been very confused about whether or not those are going away -- so many contradictory clues.
    I assume they will be keeping the instance aswell as the open world version.

    Although this does go against the whole 1 Primal per world, but I guess an instance is an instance (how many Ifrits are killed each day) :P

    I doubt it took much work to make a hard mode of Ifrit, just increase stats, damage and HP.
    (0)

  5. #75
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Firon View Post
    Dyna was made for relic in xi.....most of all the stuff for Aegis shield was put into the game like the giant ram nm...Nyzul was made for mythic also i don't get your point?
    95% of the people in XI did Dynamis for the AF, not the weapons. Likewise, 95% of the people doing Nyzul were doing it for the unique weapon skills and/or gear drops.

    I suppose you also think Einherjar, Salvage and AU Kings were just for Mythics too? Because you needed stuff from all of those to finish the weapons.

    It's all recycled content.
    (2)

  6. #76
    Player
    Join Date
    Mar 2011
    Posts
    972
    Quote Originally Posted by syntaxlies View Post
    the instance battles will still be there, the open world thing is for the summoning mechanic they are adding. they've said before they are moving most of the battles to 2.0
    Wait wut. Where's the post that says they will be open world. Also summoning, wut?
    (0)

  7. #77
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Firon View Post
    Dude Ill post it one more time.

    [dev1445] The concluding part of the quest “A Relic Reborn” has been added.
    * This repeatable quest is necessary to obtain special job-specific weaponry, and will require a great deal of time and dedication to complete.

    Based on the above addition, the following adjustments have been made:
    New treasure chests have been added to Dzemael Darkhold.
    Monsters in certain behests now drop new items.
    * These items can be obtained regardless of quest acceptance.
    Ugh, Nevermind! I never said that's "All" there was I just said that's the only "Primal" that has extreme mode
    (0)

  8. #78
    Player

    Join Date
    Apr 2012
    Location
    heck, your bed
    Posts
    226
    I'm not a fan of the open world Primal summoning >< not at all.
    (2)

  9. #79
    Quote Originally Posted by Otaku View Post
    I'm hoping it's the "zone" d/c they are fixing, only time I d/c is when I come out of my inn in Uldah or when I go into/come out of a CS like in Hamlet. Surprised you don't have this issue as everyone I have talked to has had this happen at least once.
    Alot don't have this issue, I know I don't. The only time I've ever crashed in XIV post Alpha/Beta was zoning into Ul'dah during peak and it crashes trying to load people, however it has been proven it is indeed related to your PC setup, since even if someone feels they have a great computer for this, a lot of issues are still hardware related.

    While XIV is still largely unoptimized, I noticed playing this on my laptop it takes quite a bit of time to load on start on/zoning, but on my PC it's no more than a 5 seconds at worst, so graphical lag is still the main d/c culprit since it freaks DirectX out.
    (1)

  10. #80
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Giit View Post
    I'm not a fan of the open world Primal summoning >< not at all.
    Care to elaborate?
    (1)

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