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  1. #1
    Player
    Join Date
    Mar 2011
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    972
    Quote Originally Posted by syntaxlies View Post
    the instance battles will still be there, the open world thing is for the summoning mechanic they are adding. they've said before they are moving most of the battles to 2.0
    Wait wut. Where's the post that says they will be open world. Also summoning, wut?
    (0)

  2. #2
    Player
    Xaimera's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    618
    Character
    Xaimera Zeal
    World
    Leviathan
    Main Class
    Lancer Lv 64
    Quote Originally Posted by JackDaniels View Post
    Wait wut. Where's the post that says they will be open world. Also summoning, wut?
    http://ffxiv.gamerescape.com/2012/06...cks-and-rocks/

    he said it in an interview ^^
    (2)

    LNC ~60~ DRG
    CON ~60~ WHM ARC ~60~ BRD MRD ~60~ WAR THM ~60~ BLM ACN ~60~ SMN ~ SCH ROG ~60~ NIN
    FFXI - Elia 2007 -- 2010 FFXI ~ 2002 -- 2007
    FFXIV - Xaimera Zeal 2010 -- 2017
    ◕‿‿◕

  3. #3
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by JackDaniels View Post
    Wait wut. Where's the post that says they will be open world. Also summoning, wut?
    not gonna look for it but ill sum it up,

    LS's/free companys will be able to kill open world primals and spend a week charging it up some how. once its charged they can use it in any battle of choice one time. the sjy in the whole world will change so everyone in game knows the primal was summoned. leader of LS or FC gets to decided when its used.
    (0)

  4. #4
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Anonymoose View Post
    Here's a question: If the primals are supposed to go open-world in 2.0... what's up with this? Will we still be able to go back and do the instanced battles in addition to those?

    So the weapons aren't limited-time? I've been very confused about whether or not those are going away -- so many contradictory clues.
    I assume they will be keeping the instance aswell as the open world version.

    Although this does go against the whole 1 Primal per world, but I guess an instance is an instance (how many Ifrits are killed each day) :P

    I doubt it took much work to make a hard mode of Ifrit, just increase stats, damage and HP.
    (0)

  5. #5
    Player
    Xaimera's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    618
    Character
    Xaimera Zeal
    World
    Leviathan
    Main Class
    Lancer Lv 64
    yeah after seeing this and knowing primals will be open world will this stuff still be in the game at 2.0? o.O
    (0)

    LNC ~60~ DRG
    CON ~60~ WHM ARC ~60~ BRD MRD ~60~ WAR THM ~60~ BLM ACN ~60~ SMN ~ SCH ROG ~60~ NIN
    FFXI - Elia 2007 -- 2010 FFXI ~ 2002 -- 2007
    FFXIV - Xaimera Zeal 2010 -- 2017
    ◕‿‿◕

  6. #6
    Player

    Join Date
    Apr 2012
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    heck, your bed
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    226
    I'm not a fan of the open world Primal summoning >< not at all.
    (2)

  7. #7
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Giit View Post
    I'm not a fan of the open world Primal summoning >< not at all.
    Care to elaborate?
    (1)

  8. #8
    Quote Originally Posted by JackDaniels View Post
    Wait wut. Where's the post that says they will be open world. Also summoning, wut?
    Interview with summon info


    " As you know there are primals – powerful demigods- in FFXIV. Summons are a staple to any Final Fantasy game, but to me, in recent games the summons have been cheapened because they are so easy to access. The current Ifrit and Garuda battles are hard, but I don’t want a world where everyone has summoned, and is walking around with, their own personal Ifrit. It cheapens how hard it was to get access to that primal. In 2.0 there will only be one of each primal per world. So one Ifrit, maybe one Shiva maybe one Ramuh, per world. These primals will be somewhere in the open world, roaming,and players will need to find them and then get together to defeat the primals. If they win and are the first to defeat it, the primal will come under their (temporary) control. For a 2-week period, the free company or linkshell who defeated the primal will have time to raise up the primals’ “gauge”. If they get it sufficiently raised, they will get to choose when and where to summon the primal for help. It could be used in any battle, and once they use it, the weather in the whole world will change so everyone in the world will know that the group used the primal. Once they summon the primal, it will of course return to the open world."
    (0)
    Last edited by Zahak; 06-21-2012 at 07:03 AM.
    Retired FFXI character: Ranok of Sylph

  9. #9
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Zahak View Post
    Nono, I know that stuff. I mean elaborate on why what's-his-face doesn't like it.
    (0)

  10. #10
    Player

    Join Date
    Apr 2012
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    heck, your bed
    Posts
    226
    Quote Originally Posted by Eekiki View Post
    Nono, I know that stuff. I mean elaborate on why what's-his-face doesn't like it.
    what's his face? >< you can't remember 4 letters?! :"(
    (1)

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