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Thread: RAISE MACROS

  1. #31
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,436
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    I just wish I could have a macro that wouldn't waste Swiftcast if I was out of range for the raise.
    (1)

  2. #32
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Raise Rework

    Raise automatically turns into Swift Raise after 60 seconds. To indicate the cooldown, the cooldown slowly replaces the regular colors of the raise icon to a different color variation. This can be done via the regular cooldown wheel or a transition from left to right. Raise can no longer be used with Swiftcast. If there is a Raise buff on an ally, raise or swift raise cannot be used on that ally.

    No more wasting mp, no more wasting Swiftcast, no more macros needed.
    (5)

  3. #33
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Quote Originally Posted by Niroken View Post
    Raise Rework

    Raise automatically turns into Swift Raise after 60 seconds. To indicate the cooldown, the cooldown slowly replaces the regular colors of the raise icon to a different color variation. This can be done via the regular cooldown wheel or a transition from left to right. Raise can no longer be used with Swiftcast. If there is a Raise buff on an ally, raise or swift raise cannot be used on that ally.

    No more wasting mp, no more wasting Swiftcast, no more macros needed.
    What I also would like to see is a Raise animation on a downed Ally. Kinda like the animation that you often see in other FF games when using Phoenix Down? Angel feathers falling from the sky, indicating person in the process of being raised? this gives a 2nd indicator to the party that x is being raised and x person with another rez ability? can stop trying to revive them because its covered. This can be indicated by the cast-bar of a party member? but an extra visual indicator would be nice for some I imagine.
    (3)

  4. #34
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by CelestiCer View Post
    What I also would like to see is a Raise animation on a downed Ally. Kinda like the animation that you often see in other FF games when using Phoenix Down? Angel feathers falling from the sky, indicating person in the process of being raised? this gives a 2nd indicator to the party that x is being raised and x person with another rez ability? can stop trying to revive them because its covered. This can be indicated by the cast-bar of a party member? but an extra visual indicator would be nice for some I imagine.
    We'll give you a fairy that speaks. However it will constantly say "HEY! LISTEN" then state something that is blatantly obvious every 5 seconds... >.>
    (0)

  5. #35
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Finally a topic hitting on the real issues in game. Didn't they change the UI not too long ago to make it so that you can see who is raising who in the party list? No need to ever macro raises again.
    (1)

  6. #36
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    898
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Amenara View Post
    Finally a topic hitting on the real issues in game. Didn't they change the UI not too long ago to make it so that you can see who is raising who in the party list? No need to ever macro raises again.
    That doesn't apply to insta-cast raises.
    (4)

  7. #37
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    978
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Macros that incorporate swiftcast+ rez spells are slow and useless.

    By the time a raise macro goes off, I already had time to swiftcast + rez unless I am on CD with my swiftcast in which case the other healer’s macro is also useless.

    It’s faster to see/hear if my co-heal is casting swiftcast than waiting to see if a message appears in the chat (which I don’t read anyway).

    When a rez goes out, an icon appears in the party list beside the name of the person being resurrected.

    If a healer is slow casting, party list shows the castbar and who is targeted.

    It’s also possible to focus target the other healer and see who they are targeting.

    It can be useful to give a heads up of what is coming (i.e. swiftcast up in x) but a slow macro of an unstoppable event is not.

    Quote Originally Posted by SamSmoot View Post
    I just wish I could have a macro that wouldn't waste Swiftcast if I was out of range for the raise.
    This is another reason to not use an all in one rez macro, even moreso if it’s one that moves the target to the next dead person. Simple solution: target first (you’ll know if you are in range for the rez), use swiftcast after.
    (3)
    Last edited by Toutatis; 05-19-2023 at 12:06 AM.

  8. #38
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,071
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Don't do these, it seriously count as spam, and you can get reported and suspended for it.
    (1)

  9. #39
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,105
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Amenara View Post
    Finally a topic hitting on the real issues in game. Didn't they change the UI not too long ago to make it so that you can see who is raising who in the party list? No need to ever macro raises again.
    They did, and I will tell this to every single caster with a 4 line macro with sound effects, but they always claim it's totally needed that they let everyone know they are raising right now.
    If it's obnoxious enough I'll definitely first ask them to stop hitting the macro and if they say "no" I'll throw a report their way. Most of them are just obnoxious enough that I'm willing to spend 2-3 minutes filling out a report for it.
    (1)

  10. #40
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,789
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    I have 2 raise macros for my rdm. One says Don't you die on me players name then use raise. Other have says Looks like you need a raise then players name then uses raise.
    (0)

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